You will get Premium 3D Interactive Experience


Project details
I build premium interactive web experiences featuring real-time 3D, custom WebGL shaders, and cinematic scroll-driven sequences — the kind of frontend that wins design awards.
This is not a standard landing page. This is for clients who want a Three.js 3D scene, custom GLSL shader effects, or an Apple-style scroll-driven canvas sequence as the centerpiece of their web presence.
What I build (proven in my portfolio):
• Real-time 3D product configurators — Three.js with OBJ/GLB model loading, material swapping, and custom camera systems (see: AURA project)
• Custom GLSL vertex & fragment shaders — liquid distortion, chromatic aberration, noise-driven effects written from scratch (see: FLUX project)
• Scroll-driven canvas sequences — 160-frame image sequences chunk-loaded for 60fps on any device (see: ORBIT project)
• Full cinematic landing pages — GSAP ScrollTrigger, Lenis smooth scroll, parallax depth, glassmorphic UI
Tech: Three.js, WebGL, GLSL, JavaScript, GSAP, Lenis, HTML5 Canvas, CSS3
Every project is hand-coded. Performance targets: 60fps rendering, sub-3s load,
This is not a standard landing page. This is for clients who want a Three.js 3D scene, custom GLSL shader effects, or an Apple-style scroll-driven canvas sequence as the centerpiece of their web presence.
What I build (proven in my portfolio):
• Real-time 3D product configurators — Three.js with OBJ/GLB model loading, material swapping, and custom camera systems (see: AURA project)
• Custom GLSL vertex & fragment shaders — liquid distortion, chromatic aberration, noise-driven effects written from scratch (see: FLUX project)
• Scroll-driven canvas sequences — 160-frame image sequences chunk-loaded for 60fps on any device (see: ORBIT project)
• Full cinematic landing pages — GSAP ScrollTrigger, Lenis smooth scroll, parallax depth, glassmorphic UI
Tech: Three.js, WebGL, GLSL, JavaScript, GSAP, Lenis, HTML5 Canvas, CSS3
Every project is hand-coded. Performance targets: 60fps rendering, sub-3s load,
Programming Languages
HTML & CSS, JavaScriptCoding Expertise
Cross Browser & Device Compatibility, Performance Optimization, DesignWhat's included
| Service Tiers |
Starter
$1,200
|
Standard
$1,500
|
Advanced
$2,000
|
|---|---|---|---|
| Delivery Time | 15 days | 20 days | 30 days |
Number of Revisions | 1 | 2 | 3 |
Number of Sections | 5 | 6 | 6 |
Opt-In Form | |||
Autoresponder Integration | - | - | - |
Social Media Icon Integration | |||
Responsive Design |
Optional add-ons
You can add these on the next page.
Additional Revision
+$120
Additional Section
(+ 3 Days)
+$200
Custom GLSL Shader Effect
(+ 4 Days)
+$300
3D Model Integration (OBJ/GLB)
(+ 3 Days)
+$250Frequently asked questions
About Rudresh
Creative Frontend Developer Threejs GSAP WebGL Interactive Pages
Malebennur, India - 8:37 pm local time
My work focuses on scroll-driven motion, real-time 3D, and custom WebGL — the kind of frontend that makes visitors stop scrolling.
What I actually build (not just claim):
→ Real-time 3D product configurators — Three.js, OBJ/GLB model loading, dynamic material swaps, custom camera systems (see: AURA project)
→ Custom GLSL shaders — liquid distortion, chromatic aberration, WebGL texture effects built from scratch (see: FLUX project)
→ Apple-style cinematic landing pages — GSAP ScrollTrigger, Lenis smooth scroll, parallax depth, scroll-driven video sequences
→ Bilingual production websites — delivered a Tokyo-based consulting firm's landing page with EN/JP support, GSAP cinematic motion, and magazine-style editorial layout (see: MD Capital)
→ 160-frame scroll-driven canvas sequences — chunk-loaded for 60fps on any device (see: ORBIT project)
→ CMS integrated in project FLUX where we can change the gallery pics easily with Sanity CMS integrated into making it easy and client friendly
Tech I use daily:
JavaScript (ES6+), Three.js, GSAP, ScrollTrigger, Lenis, WebGL/GLSL, HTML5 Canvas, CSS3, Vanilla JS architecture
Every project is hand-coded from scratch — no WordPress, no page builders, no templates. Performance targets: 60fps rendering, sub-3s load times, Lighthouse 90+.
Currently working with a small number of clients who value craft over speed. If you need a landing page that converts through motion and storytelling — let's talk.
Steps for completing your project
After purchasing the project, send requirements so Rudresh can start the project.
Delivery time starts when Rudresh receives requirements from you.
Rudresh works on your project following the steps below.
Revisions may occur after the delivery date.
Discovery & Technical Scoping
I review your requirements, brand assets, and 3D/visual references to define the technical approach — what type of 3D scene, shader effects, or canvas sequences will achieve your vision.
3D Scene & WebGL Development
I build the core Three.js scene, shader pipeline, or canvas sequence engine. You'll receive a staging link with the 3D/WebGL elements running in-browser for early feedback.












