You will get Professional Senior Unity Game Developer: Mobile, PC, AR/VR & Interactive
Project details
End-to-end Unity development on mobile, PC, and AR/VR: single-level prototypes, multi-level demos, or full cross-platform releases. From mobile prototypes to full PC vertical slices and immersive AR/VR demos—all built in Unity with polished UI/UX, analytics, and monetization ready for store submission.
Game Type
3DGame Engine
UnityPlatform Type
PC, Mobile Device, VRGenre
Action, Adventure, Arcade, Shooter, Fighting, Racing, Puzzle, Role Playing, Educational, Simulation, Platformers, Strategy, Sports, Idle, Music, Card, MultiplayerPlugins
Ads/Monetization, Animation, Billing/In-App Purchasing, AnalyticsWhat's included
| Service Tiers |
Starter
$485
|
Standard
$1,485
|
Advanced
$2,485
|
|---|---|---|---|
| Delivery Time | 20 days | 40 days | 60 days |
Number of Revisions | 0 | 0 | 0 |
Number of Levels | 1 | 3 | 5 |
Upload to App Store | - | - | |
Design | - | ||
Animation | - | ||
Source Code |
Optional add-ons
You can add these on the next page.
Mobile Platform
+$300
AR/VR Platform
+$600
Multiplayer
(+ 10 Days)
+$999Frequently asked questions
2 reviews
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JN
Jabbar N.
May 16, 2025
Low-Poly 3D Character Model for Mobile/Roblox/PC
GINGERSUN GAMES is very fast on completing the works. They can fulfil my request with high quality still intact.
JN
Jabbar N.
May 8, 2025
UI/UX for Roblox Game
GINGERSUN GAMES works really fast and can fulfil my expectation. i recommend this studio if you want to get your dream game done profesionally
About MOCH IZZUL
Game Developer Unity | 2D 3D Art | UI/UX Design | Sound | 4+ Years
67%
Job Success
Surabaya, Indonesia - 8:22 am local time
🚀 Ready to Bring Your Game Vision to Life—from Core Development to Polished Art, Seamless Interfaces & Immersive Audio? Let’s Build Together!
Hello! 👋 I’m Moch Izzul Fikri Hidayah, a versatile creative with over 4 years of industry experience in game development, 2D/3D art, UI/UX design, and sound design. I partner with indie studios as a CEO of GingerSun Games, startups, and solo founders to deliver end‑to‑end solutions across PC, mobile, VR/AR, and web platforms.
🎯 My Core Services (in order of focus):
Game Development & Gamification
• Unity, Construct 3 & Roblox Studio (C#, Lua, visual scripting)
• Cross‑Platform Builds (Windows, macOS, iOS, Android, HTML5, Oculus, SteamVR)
• Multiplayer & Backend Integration (Photon, PlayFab, Firebase, REST APIs)
• Gamification Systems (points, badges, leaderboards, progression loops)
• Performance Optimization & QA Support
Game Art & Animation
• 2D Concept Art & Character Design (heroes, NPCs, props, environments)
• 3D Modeling, Texturing & PBR Materials (characters, weapons, modular kits)
• Rigging & Animation (sprite sheets, skeletal rigs, walk/run cycles)
UI/UX Design
• Web & Mobile App UX (user flows, wireframes, hi‑fi mockups, interactive prototypes)
• Game Interfaces (HUDs, menus, inventory, onboarding)
• Marketing Asset Design (banners, landing pages, iconography)
• UX Research & Testing (interviews, surveys, usability tests)
• Design Systems & Style Guides
Sound Design & Audio
• Original Music Composition & Adaptive Soundtracks
• SFX Creation (foley, UI clicks, ambient loops, reverb design)
• Implementation via Wwise, FMOD or Unity Audio Mixer
• Voice‑over Direction & Editing
• Audio Optimization & Mixing for All Platforms
🔥 Why Clients Choose Me:
✔️ Integrated End‑to‑End Workflow – Seamless handoff from development to art, UX, and audio, ensuring cohesion at every stage
✔️ Player‑Centered & Data‑Driven – Empathy‑driven research, analytics‑backed gamification, and immersive soundscapes to boost engagement and retention
✔️ Production‑Ready Deliverables – Clean code, optimized assets, modular designs, balanced mixes, and thorough QA
✔️ Transparent Collaboration – Agile sprints, regular demos, and timely feedback loops
💻 Tools & Technologies I Use:
🔹 Dev & Gamification: Unity & C#, Construct 3, Roblox Studio & Lua, PlayFab, Firebase, Photon
🔹 Art & Animation: Photoshop, Illustrator, Blender, Maya, Substance Painter, Spine
🔹 UI/UX & Research: Figma, Adobe XD, Sketch, Hotjar, Google Analytics, UserTesting
🔹 Audio & SFX: Ableton Live, Reaper, Wwise, FMOD, Audacity
📈 Keywords:
Game Development, Gamification, Game Art, 2D/3D Modeling, Rigging & Animation, UI/UX Design, Game Interfaces, Sound Design, Adaptive Music, SFX, Cross‑Platform Games, Multiplayer, Performance Optimization, UX Research, Design Systems
📩 Let’s bring your game vision to life on every platform—and keep players hooked with beautiful game assets! Send me a message today to discuss your project scope, timeline, and next steps.
Steps for completing your project
After purchasing the project, send requirements so MOCH IZZUL can start the project.
Delivery time starts when MOCH IZZUL receives requirements from you.
MOCH IZZUL works on your project following the steps below.
Revisions may occur after the delivery date.
Prototype Mechanics
Block out core gameplay in Unity for mobile, PC, or AR/VR Script player interactions & basic physics
Feature Implementation
Build levels, UI, save/load, IAP stubs Integrate platform SDKs (AR/VR interactions, Steam, mobile)








