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You will get 3D Animation | Rigging for Movies | Games | Products

Tuan M.Status: Offline
Tuan M. Tuan M.
4.8
Top Rated

Let a pro handle the details

Buy Character Animation services from Tuan, priced and ready to go.
Tuan M.Status: Offline
Tuan M. Tuan M.
4.8
Top Rated

Let a pro handle the details

Buy Character Animation services from Tuan, priced and ready to go.

Project details

Hi, I'm Tuan Mai, a seasoned 3D Character Animator, and I'm thrilled about the prospect of collaborating on your exciting project. With nearly a decade of experience in the VFX and Animation industry, I can ensure a seamless workflow to bring your characters to life.

Don't hesistate to send me a message if you have any questions or discuss any additional details or specific requirements you may have.

Best regards,
Tuan Mai
Animation Type
3D
Industry
Advertising & Marketing, Film & Video, Gaming, Medical
What's included
Service Tiers Starter
$70
Standard
$350
Advanced
$1,000
Delivery Time 2 days 7 days 10 days
Number of Revisions
23Unlimited
Number of Characters
122
Running Time (Seconds)
31015
Character Design
-
-
-
Rigging
-
-
Detailed Movements
-
3D Modeling
-
-
-
Project File
Full HD (1080p)
Ultra HD (4k)
-
-
Optional add-ons You can add these on the next page.
Fast Delivery
+$25 - $500
Additional Revision
+$10
Additional Character (+ 2 Days)
+$50
Additional 10 Seconds of Running Time (+ 5 Days)
+$350
Additional Character Rigging (+ 3 Days)
+$250
Additional 1 second of Running (+ 1 Day)
+$35
4.8
19 reviews
95% Complete
1% Complete
(0)
1% Complete
(0)
1% Complete
(0)
5% Complete

WB

William B.
5.00
May 30, 2026
Rigging Character Animation Tuan completed my Blender rigging job to a very high standard. The rig works well, and he went beyond the basic job by including helpful videos showing me how to cup and curl the hands, which saved me from having to spend more money just to make the poses work for my project.

All of the positive feedback Tuan has received is spot on. He is professional, skilled, and highly recommended. I have had a couple of bad experiences with other contractors in the past, but Tuan has changed my mind about finding quality contractors on Upwork. I would definitely work with him again.

TB

Thomas B.
5.00
Feb 25, 2026
MindRift - Character Animation Tuan was a major help in bringing my models to life, his animation skills are truly amazing and will turn your ideas into motion

RC

Ramita C.
5.00
Dec 12, 2025
Dragon Roar Animation - UE5

DI

Damage I.
5.00
Oct 23, 2025
3D Character Animator for Animal Animations in Game Cutscene Great to work with - great animator. Everything was delivered as expected

VR

Vitalie R.
1.30
Aug 24, 2025
Technical Artist for UE5 Game Tuan will accept work he isn’t qualified for, deceive you until the last possible moment, and never admit that he doesn’t know what he’s doing. He will try to extract as much money as possible from you and will never agree to refund incomplete or poor quality work. Additionally, he logs up to four times more hours than the work actually requires.
Tuan M.Status: Offline

About Tuan

Tuan M.Status: Offline
3D Animator| Character Rigger| Technical Artist| Unreal Cinematic
100% Job Success
4.8  (19 reviews)
Ho Chi Minh City, Vietnam - 5:37 pm local time
ツ Welcome to my profile! ツ

With 12 years in the 3D animation industry, including projects for Disney and Lucasfilm, I specialize in both artistic and technical aspects of production across Maya, Unreal Engine 5.

As a veteran character animator, rigger, and technical artist, I’ve contributed to cinematic and in-game content, as well as developed custom tools to streamline animation pipelines in studio environments.

If your team or project needs someone who can handle both creative and technical tasks, here’s what I offer:

✔ Character Animation – Human and creature animation (quadrupeds, multi-limbed, etc.) ranging from realistic (using mocap) to stylized and cartoon styles

✔ Unreal Engine – Animation Blueprint setup, including State Machines, Animation Layers, Control Rig (Forward/Backward Solve), GAS, and Lyra framework workarounds.

✔ Maya/Unreal Rigging – Body/facial rigging for game and film characters in Maya; Control Rig setups in Unreal for mocap cleanup or keyframe animation, with support for deformers, corrective shapes, and more.

✔ Pipeline Tools – Custom Python tools for Maya and Unreal to improve team productivity and automation

Feel free to reach out, I'm happy to discuss how I can support your project. Thank you.


Steps for completing your project

After purchasing the project, send requirements so Tuan can start the project.

Delivery time starts when Tuan receives requirements from you.

Tuan works on your project following the steps below.

Revisions may occur after the delivery date.

Process the Brief from Client

Initiate by thoroughly understanding the client's brief, discussing style preferences, animation quality expectations, and finding suitable references to align visions. Rigging Process:

Rigging Process

Upon receiving the 3D character model from the client, assess its suitability for rigging. If improvements are needed, collaborate to enhance the model. Subsequently, proceed to rig the character, aligning with the discussed motion requirements.

Review the work, release payment, and leave feedback to Tuan.