You will get 3D Character Animation (Walk, Run, Jump, Seat, Dance, etc.) In Blender 3D

You will get 3D Character Animation (Walk, Run, Jump, Seat, Dance, etc.) In Blender 3D

Project details
The client will receive captivating and professional-quality 3D character animations that bring their characters to life. These animations will include smooth body movements, appealing facial expressions, and interactions with the environment. Each animation will be designed to have a consistent and seamless flow, ensuring a natural and well-coordinated appearance. The duration of each animation will be tailored to the client's needs, typically ranging from 5 to 10 seconds. The animations will make use of the original assets provided by the client, such as Blender files and relevant textures, ensuring that the final result aligns with the client's vision. Through open communication and feedback, the animations will be adjusted and revised to ensure maximum client satisfaction. Overall, the client will receive high-quality 3D character animations that can be used for various purposes, such as gaming projects, animated films, presentations, and more.
Animation Type
3DIndustry
Advertising & Marketing, Fashion, Film & Video, Gaming, MedicalWhat's included $500
These options are included with the project scope.
$500
- Delivery Time 15 days
- Number of Revisions 2
- Number of Characters 1
- Running Time (Seconds) 10
- Project File
- Ultra HD (4k)
About Jefus
Website, Desktop, Mobile App Dev, Game Dev | 2D/3D Design, Animation
Jakarta, Indonesia - 6:19 pm local time
I learned a lot especially about technology. I have worked as a
technician, programmer, designer, animator, and am also a hobbyist
and researcher. researching and studying robotics, industrial
machines such as injection molding machines, cnc, 3d printers,
and sometimes I learn to make games. I also like to learn about
electronics.
Steps for completing your project
After purchasing the project, send requirements so Jefus can start the project.
Delivery time starts when Jefus receives requirements from you.
Jefus works on your project following the steps below.
Revisions may occur after the delivery date.
Asset Collection
Client to provide all the necessary assets, including the rigged Blender character files and related texture files. Ensure that all the required assets to begin the work.
Asset Evaluation
After receiving the assets from the client, inspect and evaluate each file and texture to ensure they are functioning properly and there are no issues that need to be addressed before starting the animation.