You will get 3d character Rigging with Facial expressions and organized controllers

5.0

Let a pro handle the details

Buy Character Animation services from Md Al Amin, priced and ready to go.

You will get 3d character Rigging with Facial expressions and organized controllers

5.0

Let a pro handle the details

Buy Character Animation services from Md Al Amin, priced and ready to go.

Project details

3D character Rigging in Maya For Movies, Animation, Unreal Engine, Unity, or other kinds of Game engine
some kinds of 3d Rigging
1: Biped character rigging
2: Game character rigging
3: Quadruped animal rigging
4: Predators' character rigging
5: Monster character rigging
6: Flying animal and object rigging
7: Swimmable character rigging
8: Vehicle rig
9. All kinds of Maya Rigging (Maya Character Rigging)
The controller will be super easy and comfortable to Animate as shown in the video
Animation Type
3D
Industry
Advertising & Marketing, Fashion, Film & Video, Gaming, Medical
What's included
Service Tiers Starter
$30
Standard
$50
Advanced
$120
Delivery Time 1 day 1 day 2 days
Number of Revisions
122
Number of Characters
111
Character Design
-
-
-
Rigging
Detailed Movements
3D Modeling
-
-
-
Project File
Full HD (1080p)
-
-
-
Ultra HD (4k)
-
-
-
Optional add-ons You can add these on the next page.
Fast Delivery
+$20

Frequently asked questions

5.0
4 reviews
100% Complete
1% Complete
(0)
1% Complete
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1% Complete
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1% Complete
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Rating breakdown
Availability
5.0
Deadlines
5.0
Skills
5.0
Quality
5.0
Cooperation
5.0
Communication
5.0

SB

Sarthak Nigam B.
5.00
Jan 8, 2024
Retopology and Unwrapping

DI

Davor I.
5.00
Feb 2, 2023
3D Animation in Autodes Maya

DI

Davor I.
5.00
Jan 21, 2023
Rig for boxed character in Maya Skilful, professional, helpful, I highly recommend Md Al Amin Hossain.

DI

Davor I.
5.00
Jan 6, 2023
Rig for 3D Character in Maya Very experienced and always going the extra mile.
Md Al Amin H.

About Md Al Amin

Md Al Amin H.
3d Pipeline Artist
5.0  (4 reviews)
Kushtia, Bangladesh - 1:12 pm local time
Hi,
This is Alamin Here. I am a 3d pipeline artist. I have been practicing 3d animation since 2017.
My experiences started with polygon Modelling then Rigging, texturing, animation, and lighting.
I have always loved to work on Cartoony projects. Product Character is the most interesting thing to me.
Most of the work I do in Autodesk Maya with Arnold CPU Render. But often I get benefits from Blender or Redshift Renderer.

Steps for completing your project

After purchasing the project, send requirements so Md Al Amin can start the project.

Delivery time starts when Md Al Amin receives requirements from you.

Md Al Amin works on your project following the steps below.

Revisions may occur after the delivery date.

Checking the topology

Once you submit the model, I will inform you if the mesh and topology need changes after checking. Otherwise, I will start working on the requirements.

Confirmation about bone/skeleton position

I will show the Under process Rig for checking the bone/skeleton's position. once you confirm I will start working on skinning/weight paint.

Review the work, release payment, and leave feedback to Md Al Amin.