You will get 3d game character animation, 3d rigging unreal engine fbx file 3d modelling

4.4

Let a pro handle the details

Buy Character Animation services from Daniel, priced and ready to go.
4.4

Let a pro handle the details

Buy Character Animation services from Daniel, priced and ready to go.

Project details

Looking to bring your game characters to life with smooth, professional 3D animation? I specialize in 3D game character animation, rigging, and modeling tailored for Unreal Engine and other platforms. Whether you need a fully rigged character, high-quality FBX files, or game-ready assets, I’ve got you covered.

I provide:
✅ 3D Character Modeling – Realistic, stylized, or cartoon characters designed for your game.
✅ Rigging – Clean, optimized rigs for fluid character movement and game engine integration.
✅ 3D Animation – Custom animations (idle, walk, run, attack, combat, cinematic, etc.).
✅ FBX Export – Properly optimized files ready for Unreal Engine, Unity, or other pipelines.
✅ Game-Ready Assets – Optimized for performance without sacrificing quality.

Why work with me?

🎮 Strong experience in Unreal Engine and real-time game workflows
🎮 Delivery of clean, production-ready FBX files
🎮Realistic character animations
🎮 Clear communication

Whether you’re working on an indie game, AAA project, VR/AR experience, or cinematic trailer, I can bring your characters to life with professional 3D animation and rigging.

Let’s make your characters move and feel alive in-game! 🚀
Animation Type
3D
Industry
Gaming
What's included
Service Tiers Starter
$50
Standard
$150
Advanced
$250
Delivery Time 4 days 7 days 14 days
Number of Revisions
UnlimitedUnlimitedUnlimited
Number of Characters
111
Running Time (Seconds)
235
Character Design
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Rigging
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Detailed Movements
3D Modeling
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Project File
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Full HD (1080p)
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Ultra HD (4k)
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4.4
2 reviews
50% Complete
50% Complete
1% Complete
(0)
1% Complete
(0)
1% Complete
(0)

BB

Bjorn B.
4.20
Oct 25, 2024
Bultinck Bjorn

MA

Mawuli A.
4.60
Apr 29, 2023
Djehuty 3d model render The freelancer was very dedicated to giving the very best product. He worked very well in addressing all design adjustments and making sure they were up to standard. Although there were times that requests were not understood, causing a bit of back and forth, the readiness and willingness to provide what was needed to best of his ability outweighed those issues. Overall I was pleased with the turnout of the project and would work with him again.
Daniel S.Status: Offline

About Daniel

Daniel S.Status: Offline
3D Game Character Animation & Modelling Fbx File Unreal Engine Rigging
100% Job Success
4.4  (2 reviews)
Ikoyi, Nigeria - 3:35 pm local time
I specialize in creating high-quality 3D game characters that are not only visually impressive but fully optimized for real-time performance in game engines like Unreal Engine.

With hands-on experience in character modeling, rigging, and animation, I help game developers, studios, and indie creators bring their ideas to life from concept to fully functional in-game assets.

What I Can Do for You:

✔ 3D Character Modeling (Stylized or Realistic)
✔ Game-Ready Character Design (Low-poly & High-poly)
✔ Professional Rigging for Animation (Humanoid & Custom Rigs)
✔ Smooth Character Animations (Idle, Walk, Run, Combat, etc.)
✔ FBX Export Ready for Unreal Engine & Unity
✔ Retargeting & Optimization for Game Engines
✔ Fixing Rigging or Animation Issues

Why Work With Me?

I focus on delivering clean topology, efficient rigs, and smooth animations that integrate seamlessly into your game pipeline. I understand how important performance and compatibility are, so I ensure every asset is optimized and ready to use.

I communicate clearly, meet deadlines, and always aim to exceed expectations with high-quality results.

Tools I Use:

Blender | Maya | ZBrush | Unreal Engine | Unity

If you're looking for a reliable 3D artist who can turn your character ideas into fully animated, game-ready assets, I’m here to help.

Let’s bring your characters to life!

Steps for completing your project

After purchasing the project, send requirements so Daniel can start the project.

Delivery time starts when Daniel receives requirements from you.

Daniel works on your project following the steps below.

Revisions may occur after the delivery date.

Initial Consultation & Requirements Gathering

Discuss project goals, character style, animation needs, and technical requirements (Unreal Engine, Unity, FBX, poly count, etc.). Review any reference images, concept art, or storyboards provided by you.

3D Character Modeling (if required)

Create or refine the 3D character model based on references or concepts. Ensure the model is game-ready, optimized for performance, and properly UV-mapped for texturing.

Review the work, release payment, and leave feedback to Daniel.