You will get a fantastic Realistic Rig for any 3D model for game or animation
Project details
As a highly skilled 3D character animator, I bring characters to life with captivating rigs. With well over 5 years of experience, I've worked with clients worldwide to create engaging 3D content for film, television, gaming, and advertising.
Rig Description:
Biped, Quadruped, Creature, and anything you want can be rigged !
IK/FK Rig with Switch (Arm, Leg and Spine)
Bendy and Stretch Controllers
Blend shapes or Joint based Face Rig
AR Face Blend Shapes
Facial Live Stream Compatible
Face (Mo-Cap) Motion capture Compatible
Easy to export animation for use in any Game Engine like Unreal Engine 5 and Unity
Software Proficiency:
• Blender 3D
• Unreal Engine 5
Note: If there are specific requirements please discuss them before placing the order.
Rig Description:
Biped, Quadruped, Creature, and anything you want can be rigged !
IK/FK Rig with Switch (Arm, Leg and Spine)
Bendy and Stretch Controllers
Blend shapes or Joint based Face Rig
AR Face Blend Shapes
Facial Live Stream Compatible
Face (Mo-Cap) Motion capture Compatible
Easy to export animation for use in any Game Engine like Unreal Engine 5 and Unity
Software Proficiency:
• Blender 3D
• Unreal Engine 5
Note: If there are specific requirements please discuss them before placing the order.
Animation Type
3DIndustry
Advertising & Marketing, Fashion, Film & Video, Gaming, MedicalWhat's included
| Service Tiers |
Starter
$120
|
Standard
$200
|
Advanced
$350
|
|---|---|---|---|
| Delivery Time | 2 days | 3 days | 4 days |
Number of Revisions | 1 | 1 | 1 |
Number of Characters | 1 | 1 | 2 |
Character Design | - | - | - |
Rigging | |||
Detailed Movements | - | - | |
3D Modeling | - | ||
Project File | - | - | - |
Full HD (1080p) | - | - | - |
Ultra HD (4k) | - | - | - |
Optional add-ons
You can add these on the next page.
Additional Revision
+$5
Additional Character
(+ 1 Day)
+$10
Project File
+$20About Hassan
3D artist & indie game developer
Karachi, Pakistan - 3:57 am local time
I specialize in the full creative pipeline modeling, texturing, rigging, materials, lighting, and optimization ensuring assets and environments are not only visually stunning but also efficient for real time use. I work with industry standard tools including Unreal Engine 5, Blender 3D, Substance Painter, Marvelous Designer, Quixel Mixer, Materialize, and EmberGen.
As a gamer myself, I deeply understand what makes experiences engaging, fun & re-playable. I actively play FPS and RPG titles such as Counter-Strike 2, Valorant, Call of Duty: Warzone, Battlefield, Expedition 33, CyberPunk 2077, The Witcher 3, Plague Tale etc. This hands-on perspective fuels my design decisions, helping me craft environments and gameplay systems that feel natural, rewarding, and player focused.
What I Can Do for You:
Create detailed 3D environments (procedural & hand-crafted) in Unreal Engine 5 with auto textured terrains, water systems, and interactive elements (water, grass, snow).
Develop optimized lighting setups to enhance mood, realism, and performance.
Design levels and gameplay spaces that balance flow, challenge, and fun.
Model, rig, and texture characters, props, and vehicles with clean topology and PBR workflows.
Build and refine materials & textures for realism and stylized art.
Optimize scenes for performance across PC, console, and mobile.
Whether you need game ready environments, cinematic lighting, or interactive level design, I deliver polished results that meet both artistic and technical standards.
Let’s collaborate to create worlds that players will remember.
Steps for completing your project
After purchasing the project, send requirements so Hassan can start the project.
Delivery time starts when Hassan receives requirements from you.
Hassan works on your project following the steps below.
Revisions may occur after the delivery date.
Receive Model from Client for the rig
Receive Model from Client for the rig
Make rig as per the client
Make rig as per the client




