You will get a game ready 3D character rig for Unity or Unreal Engine

4.7

Let a pro handle the details

Buy Character Animation services from Khuram, priced and ready to go.
4.7

Let a pro handle the details

Buy Character Animation services from Khuram, priced and ready to go.

Project details

Get a fully optimized, game-ready 3D character rig designed specifically for Unity or Unreal Engine. I guarantee a well-structured bone hierarchy, meticulous weight painting, and seamless compatibility with animation systems and retargeting. This rig is export-ready and thoroughly tested to eliminate common pitfalls in game engines. Perfect for developers seeking dependable rigs for both gameplay and cinematic experiences. Reach out to me before placing your order to discuss your needs!
Animation Type
3D
Industry
Gaming
What's included
Service Tiers Starter
$60
Standard
$130
Advanced
$240
Delivery Time 1 day 2 days 4 days
Number of Revisions
123
Number of Characters
110
Running Time (Seconds)
000
Character Design
-
-
-
Rigging
Detailed Movements
-
-
-
3D Modeling
-
-
-
Project File
Full HD (1080p)
-
-
-
Ultra HD (4k)
-
-
-

Frequently asked questions

4.7
13 reviews
85% Complete
8% Complete
8% Complete
1% Complete
(0)
1% Complete
(0)

JG

Jordan G.
3.00
May 14, 2026
Rerig My Model for Unreal Lyra Game Starter and Remove Her Extra Fingers

KJ

Kyungchan J.
5.00
Jul 11, 2025
Character Facial Muscle Rig with Body

DD

Danny D.
4.70
Dec 2, 2024
3D Character

AU

Angel U.
5.00
Jul 23, 2023
Graphic Designer with Digital Twin 3D Imagery & Graphic Icon Design Experience Thanks Khuram!

DD

Danny D.
5.00
May 15, 2023
3D Character Great job as always. Awesome quality and super fast
Khuram A.Status: Offline

About Khuram

Khuram A.Status: Offline
Specialized Character Rigging Expert for Games, VTubers & Animation
65% Job Success
4.7  (13 reviews)
Karachi, Pakistan - 10:43 am local time
Your animator’s biggest problem isn’t animation — it’s a rig that fights them.
Controls that break, deformations that collapse, or FBX files that fail in Unity or Unreal.

I build rigs that don’t have those problems.

When your character goes beyond what auto-riggers can handle — whether it’s a quadruped, a complex creature, or a humanoid with full facial setup — that’s where I come in.

I create clean, production-ready rigs that are stable, predictable, and built for real use — not just basic setups.

I specialize in character rigging for games, VRChat avatars, and VTuber models using Blender and Maya.

🔧 Complex Rigging
Non-humanoid characters (quadrupeds, birds, fantasy creatures)
Mechanical rigs with constraints and drivers
Advanced facial setups (blendshapes and bone-based systems)
Custom animator-friendly controls

🎮 Game-Ready Delivery
Tested in Unity and Unreal to avoid import issues
Clean FBX exports with intact controls and hierarchy
Optimized rigs for performance (including LOD if needed)
Clear structure so your team can use the rig بسهولة

🛠 Problem Solving
Fix broken or poorly built rigs
Retarget animations to custom characters
Optimize rigs for mobile, VR, and real-time performance

🧰 Tools

Blender | Maya | Unreal Engine | Unity | AccuRIG | Auto-Rig Pro | Mixamo

✔ My Promise

Your character will move exactly as intended, your animators will enjoy using the rig, and your files will work correctly from the moment you import them — no surprises.

Steps for completing your project

After purchasing the project, send requirements so Khuram can start the project.

Delivery time starts when Khuram receives requirements from you.

Khuram works on your project following the steps below.

Revisions may occur after the delivery date.

1: Setup Skeleton

I create game-compatible bones.

Step 2: Optimize Hierarchy

I ensure engine compatibility.

Review the work, release payment, and leave feedback to Khuram.