You will get a Retro-Inspired Trailer Music for your RPG (SNES / PSX / Orchestral style)

Project details
I create retro-inspired trailer music for RPGs and JRPGs with authentic SNES, N64, PS1, and orchestral vibes. Having spent years studying the sound and musical language of that era, I compose cinematic music that captures its spirit while feeling fresh and emotionally engaging, helping your trailer leave a memorable first impression.
Trailer Style
GameplayWhat's included
| Service Tiers |
Starter
$400
|
Standard
$500
|
Advanced
$600
|
|---|---|---|---|
| Delivery Time | 10 days | 12 days | 14 days |
Number of Revisions | 1 | 2 | 3 |
Running Time (Seconds) | 60 | 90 | 120 |
Gameplay Footage | - | - | - |
Custom Animation | - | - | - |
Music & Sound Design | |||
Multi-Platform Optimization | |||
Titles | - | - | - |
Optional add-ons
You can add these on the next page.
Fast Delivery
+$50 - $100
Additional Revision
+$50
Additional 10 Seconds of Running Time
(+ 1 Day)
+$50
Live Instruments
(+ 5 Days)
+$200
3 reviews
(3)
(0)
(0)
(0)
(0)
This project doesn't have any reviews.
SE
Samuel E.
Feb 5, 2024
Music Composer
I highly recommend.
MT
Maria T.
Oct 31, 2023
music composer needed
Hardworking composer, we asked him to compose trailer music for a video game, he did a great Job.
Works on feedback and makes sure the client is satisfied.
Would definitely hire him again in the future.
Works on feedback and makes sure the client is satisfied.
Would definitely hire him again in the future.
CA
Carlos A.
Feb 16, 2023
SYNTHWAVE Music Production
We're satisfied with Dmitry's work. His music is energetic, dynamic, and diverse. Highly recommended!
About Dmitry
Game Music Composer
Kharkiv, Ukraine - 8:49 am local time
Steps for completing your project
After purchasing the project, send requirements so Dmitry can start the project.
Delivery time starts when Dmitry receives requirements from you.
Dmitry works on your project following the steps below.
Revisions may occur after the delivery date.
Planning & Palette Creation
I prepare the project: define the plan, select and tune instruments, and set up the session.
Composing
This is where the trailer music takes shape, based on your game and references.
