You will get a rigged hand and body of humanoid 3D Character


Project details
Hi, Thank you for stopping by
In this Gig I will Rig your humanoid Character (body, arms, legs and Fingers) just for a view hours.
What I need:
Fbx file of your character
Any kind of pose is possible but better in A or T pose
Character is facing forward
It will take a while after you send FBX fille.
Enjoy,
Part_Timers
In this Gig I will Rig your humanoid Character (body, arms, legs and Fingers) just for a view hours.
What I need:
Fbx file of your character
Any kind of pose is possible but better in A or T pose
Character is facing forward
It will take a while after you send FBX fille.
Enjoy,
Part_Timers
Animation Type
3DIndustry
GamingWhat's included $15
These options are included with the project scope.
$15
- Delivery Time 1 day
- Number of Revisions 0
- Rigging
1 review
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aq
amer q.
Jun 22, 2026
3d animator with cascedeur
Michael is very professional as skilled animator , i will definitely hire him again
About Michael Ailbert
3D Character Animator
Surabaya, Indonesia - 2:50 am local time
I'm Michael, a 3D Technical Animator & Mocap Specialist partnering with indie game developers and animation studios to turn raw mocap and rigging data into clean, production-ready animation for Unreal Engine 5.
Core expertise:
• Mocap Cleanup & Retargeting — removing jitter, sliding, and clipping, then retargeting to MetaHuman or custom rigs for flawless UE5 integration.
• Rig Repair & Custom Keyframe Animation — fixing broken rigs and crafting animation from scratch in Blender and Cascadeur when mocap alone isn't enough.
• Automated Cleanup Pipeline — a custom-built Cascadeur pipeline that catches jitter and joint desync faster and more consistently than manual frame-by-frame fixes.
Track record: 5.0 rating across 40+ delivered animation and rigging projects, including a 3-week character animation project for an indie studio that came back for repeat work.
Services:
• Motion Capture Cleanup & Retargeting
• Character Rigging & Rig Repair
• Custom Keyframe Animation
• Monthly Retainer for ongoing mocap/animation support
Send me your mocap footage or rig file and I'll tell you honestly whether it's a quick fix or a deeper rebuild — no guessing games, just a clear plan before we start.
Steps for completing your project
After purchasing the project, send requirements so Michael Ailbert can start the project.
Delivery time starts when Michael Ailbert receives requirements from you.
Michael Ailbert works on your project following the steps below.
Revisions may occur after the delivery date.
Rigging Character
After you give me a file of the Character, I will rig it with my software for less than a day. And I will save it in FBX file
