You will get an 3D character animation for games, cutscenes, or cinematic use


Project details
I’m a 3D character animator with over 3 years of experience creating clean and seamless loop animations for games and real-time applications. What sets me apart is my ability to deliver fluid, expressive animations that are optimized for gameplay, with full support for Unreal Engine or Unity integration. I also offer rigging if needed, making the process smooth from start to finish.
Animation Type
3DIndustry
Advertising & Marketing, Film & Video, Gaming, MedicalWhat's included
| Service Tiers |
Starter
$30
|
Standard
$100
|
Advanced
$500
|
|---|---|---|---|
| Delivery Time | 2 days | 5 days | 15 days |
Number of Revisions | 1 | 1 | 1 |
Number of Characters | 1 | 2 | 3 |
Running Time (Seconds) | 2 | 10 | 30 |
Character Design | - | - | - |
Rigging | - | - | - |
Detailed Movements | |||
3D Modeling | - | - | - |
Project File | |||
Full HD (1080p) | |||
Ultra HD (4k) |
Optional add-ons
You can add these on the next page.
Simple rigging
(+ 1 Day)
+$30About Jeremy
Front end web developer and 3D artist
Montreal, Canada - 11:33 am local time
Steps for completing your project
After purchasing the project, send requirements so Jeremy can start the project.
Delivery time starts when Jeremy receives requirements from you.
Jeremy works on your project following the steps below.
Revisions may occur after the delivery date.
Receive model and project brief
You send me your 3D character model (FBX, OBJ, or .blend), and let me know the type of loop (idle, walk, run) and animation style.
Rigging check / preparation
I review your rig for animation. If your model isn’t rigged, I create a simple game-ready rig.








