You will get an original and complete audio for your Video-Game


Project details
With 10 years experience in sound design, electronic music production, mixing and video game integration, I can take care of the whole audio part of a video game project. I have a lot of versatility which means I can really adapt to your own project.
Feel free to contact me if you want to talk, I'd love discovering your new game !
Feel free to contact me if you want to talk, I'd love discovering your new game !
Project Type
Audio Production, Music ProductionWhat's included $500
These options are included with the project scope.
$500
- Delivery Time 30 days
- Number of Revisions Unlimited
Optional add-ons
You can add these on the next page.
Music Composition
+$500About Theophile
Composer, Sound designer and Integrator for Audiovisual
Lyon 06, France - 2:07 am local time
Custom music composition and sound design for your projects
Full mix and production, from concept to final integration
🛠️ All-in-one service: With my training and diverse experience, I handle the entire audio pipeline, which is ideal for cohesion and projects with small to medium budgets!
⇒ Music composition, SFX, VO, Foley, Integration.
🎻 Styles: Electronic, Instrumental, Ambient, Chill, Epic, Rock. Versatile and genre-blending to match your game’s universe.
🎶 Adaptive Music: Dynamic compositions that respond to player actions for full immersion.
🎧 Experimentation: Sound exploration to create unique textures.
💻 Proficient Software:
Integration ➽ Wwise (2y), FMOD (2y), Unreal Engine, Unity
Organization ➽ Perforce, GitHub
Music and Sound ➽ Ableton Live (10y), Reaper, Izotope RX, FabFilter suite...
Instruments:
Clarinet, Saxophone, Piano, Modular Synthesizers, Computer
💡 If you need free advice or want to talk before making a decision, I’d be happy to help! I can also create a demo with a sample of your work to ensure our visions align.
I’d love to discuss how we can bring your ideas to life together!
Théophile
Steps for completing your project
After purchasing the project, send requirements so Theophile can start the project.
Delivery time starts when Theophile receives requirements from you.
Theophile works on your project following the steps below.
Revisions may occur after the delivery date.
Talk about your game !
That is obviously the most important step. I want to discover your game, your inspirations, what you want to achieve for the player, and the artistic direction of your project. Let's talk !
Audio Doc
We need to list every sound you need in the game, how many levels, types of mouvements, ambiances... I have my own model and we just have to fill it together.
