You will get create professional Spine2D animation with clean bone rigging for your game

Avia L.Status: Offline
Avia L.

Let a pro handle the details

Buy Character Animation services from Avia, priced and ready to go.
Avia L.Status: Offline
Avia L.

Let a pro handle the details

Buy Character Animation services from Avia, priced and ready to go.

Project details

Professional Spine 2D Animation for Your Game

Looking for smooth, game-ready 2D animations using Spine?
I specialize in creating high-quality Spine 2D animations with clean, organized bone rigging optimized for performance.

Whether you're developing a mobile game, indie project, or full production title — I can bring your characters to life with fluid and polished animation.

What I Offer:
• Clean and professional bone rigging
• Smooth idle, walk, run, attack, jump, and custom animations
• Game-ready export for Unity, Unreal, or other engines
• Optimized animation setup for performance
• Organized Spine project files

🔹 Why Work With Me?
✔ Clean hierarchy & structured rig
✔ Animation principles applied (weight, anticipation, follow-through)
✔ Clear communication
✔ On-time delivery
✔ Experience working with game developers

🎯 Perfect for:
• Mobile games
• Indie games
• Platformers
• RPG characters
• Action games

If you already have layered artwork ready for rigging — great!
If not, I can guide you on how to prepare your assets properly for Spine.

Let’s bring your character to life with professional Spine animation!

Send me a message before ordering to discuss your project.
Animation Type
2D
Industry
Gaming
What's included
Service Tiers Starter
$100
Standard
$300
Advanced
$700
Delivery Time 5 days 7 days 14 days
Number of Revisions
123
Character Design
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Rigging
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Detailed Movements
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3D Modeling
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Project File
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Full HD (1080p)
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Ultra HD (4k)
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Avia L.Status: Offline

About Avia

Avia L.Status: Offline
Spine 2D Animation & Rigging Specialist | Bone Fixing & Unity Integrat
Cebu City, Philippines - 12:18 am local time
Struggling with broken Spine rigs, awkward character deformations, or slow game animations? I specialize in Spine 2D rigging, animation, and bone fixing for mobile and indie games.

Here’s what I can do for you:

Create clean Spine rigs for characters and objects

Fix broken bone hierarchies and mesh deformations

Optimize animations for Unity mobile games

Set up IK/FK constraints and smooth animation cycles

Integrate animations with Unity Animator / state machines

With experience in game-ready 2D animation, I deliver smooth, optimized, and visually appealing rigs that save developers time and headaches.

💬 Send me your project, and I’ll make your characters move perfectly!

Steps for completing your project

After purchasing the project, send requirements so Avia can start the project.

Delivery time starts when Avia receives requirements from you.

Avia works on your project following the steps below.

Revisions may occur after the delivery date.

HOW TO GET STARTED?

Share me more details here

Review the work, release payment, and leave feedback to Avia.