You will get High Quality Modern Orchestral Music for Video Games


Project details
You will get a professional-sounding modern orchestral music track for your video game.
I can work on minimalistic exploration, high-intensity combat and main theme tracks that are loop ready for you to use in your video game! What excels my music is the blend of modern, contemporary and old school sound of orchestra. I like to experiment with realistic orchestra sound and synthwave. As an artist and individual I like to imprint a little bit of my personal reflection to the music.
All of my work is 100% original and custom-made.
I can work on minimalistic exploration, high-intensity combat and main theme tracks that are loop ready for you to use in your video game! What excels my music is the blend of modern, contemporary and old school sound of orchestra. I like to experiment with realistic orchestra sound and synthwave. As an artist and individual I like to imprint a little bit of my personal reflection to the music.
All of my work is 100% original and custom-made.
Service Type
ComposingGenre
Cinematic, Classical, Orchestral, Folk, OtherPurpose
Films & Video, Video GameWhat's included
| Service Tiers |
Starter
$75
|
Standard
$225
|
Advanced
$450
|
|---|---|---|---|
| Delivery Time | 2 days | 5 days | 7 days |
Number of Revisions | 2 | 2 | 2 |
Number of Seconds | 30 | 90 | 180 |
HQ Audio File | |||
Commercial Use | |||
Separated Tracks/Stems | - | - | |
Sheet Music | - | - | - |
Optional add-ons
You can add these on the next page.
Additional Revision
+$50
Additional 30 Seconds
(+ 1 Day)
+$75
Additional Instrument
(+ 1 Day)
+$50
Separated Tracks / Stems
(+ 1 Day)
+$50
Sheet Music
(+ 3 Days)
+$200Frequently asked questions
About Kristina
Music Composer and Sound Designer for Video Games
Kragujevac, Serbia - 11:48 pm local time
- 🎵Music and 🔊SFX Integration for Video Games
I have worked with 🌟High Profile Clients/Organizations🌟 in my Career, including the following to illustrate some of them and their 🏆Reviews🏆:
✔Big Fish Games (Exipix Entertainment)
"Miss Markovic is well acquainted with the process and specific aspects of work related to the audio content in video games. She primarily created SFX and music for HOPA games (Hidden Object Puzzle Adventure) which make our company successful and recognizable all over the world. She also worked as a composer on "Hoppyland", "Farm On!" and "Tales of Serbia" projects. During her employment period at our company, Miss Markovic displayed a high level of work discipline and professionalism and also met all the deadlines. With everything mentioned above, we highly recommend Miss Markovic for the same or similar posts."
✔SAE Institute
"Kristina has shown an extremely high work ethic working at SAE Belgrade. She is very well organized, highly intelligent and responsible. In addition, she is a mature, responsible and reliable collaborator who understands the value and importance of a team and teamwork. I highly recommend her, as she will be a fine asset to your institution."
✔Famobi GmbH
"Kristina is very professional. It was a very pleasant cooperation. She has done an awesome job and I would hire her again, any time. Thank you so much!"
✔Tesseract Mobile
"I was delighted to work with a sound designer with such talent and expertise. We ended up hiring Kristina to design a musical composition as well as the sound effects for our game. She is fast, easy to work with, and the musical score she composed is delightful and inspired."
✔Arrr Games
"5 stars without a hint of hesitation. Already at the pitching stage, Kristina offered a very thorough analysis of my game with some additional suggestions which I frankly loved. Then, when it came to delivery, she delivered a beautiful background track and sounds that match the game perfectly. You know when you have this one designer who designs something which is spot on without any iterations, almost as if they can read your mind? Kristina does the same thing with music and sounds. Highly recommended!"
✨WHY CHOOSE ME OVER OTHER FREELANCERS?✨
✔ Experience & Value: Experience and dedication create VALUE. Value creates satisfied CLIENTS. Satisfied Clients put their TRUST in my hard work. With over nine years of working experience in the Video Gaming Industry, both as Composer and Sound Designer, you'll find numerous ✨✨✨✨✨ Client Reviews on my profile.
✔ Education & Experience: Education creates open-mindedness. Education combined with Experience takes my work to a whole new level. That is exactly what I did for my Ph.D. I collected my extensive experience in the Video Gaming Industry and put it through creative research. My doctoral thesis explores the Specifics of Interactive Music in Video Games.
✔ Unique approach to Music: The best way I could describe my music is Modern Orchestral Music. My traditional music education provided me a great insight into orchestral/classical music, which I successfully merge and combine with the most recent music trends in the entertainment industry. Besides that, as an artist and individual, I like to add a little bit of my own expression to my music which I believe adds uniqueness to the final product.
✔ Unique approach to Sound Design: I am the happiest when I create both music and sound. I believe that a high-quality product means perfect harmony of all assets. I treat sound as part of music and vice versa because it is the only way to make the final product sound as a whole.
✔ Responsiveness: Being extremely responsive and keeping all lines of communication readily open with my Clients.
✔Resilience: I take my projects very seriously and understand that each Client has a special need. I, therefore, strive to re-think over & over and find the best possible SOLUTION. When facing issues, I am eager to offer as many possible alternate ways of solving the issues and coming up with a 100% SUCCESS!
✔ Kindness: Treating everyone with respect and focusing 100% on understanding my Client's needs, and looking out for the best possible SOLUTION.
I take my work very seriously and put quality above all. Creative, fresh ideas put together into harmony with top-quality production is what I constantly strive for and promise that I would deliver in our future cooperation.
Steps for completing your project
After purchasing the project, send requirements so Kristina can start the project.
Delivery time starts when Kristina receives requirements from you.
Kristina works on your project following the steps below.
Revisions may occur after the delivery date.
What are you searching for?
After receiving necessary references we discuss the project in more detail to determine exactly what kind of music you would like to have for your game. Once this is done, we can start working on the music right away!
Initial 15-30 sec demo
This step is very important as it lets us keep ourselves on the same page. It also lets us have things set right from the very start. You can review max. 2 times.