You will get I will create game-ready 3D character animations for your project
Project details
I will create high-quality 3D game character animations for your rigged model. You’ll receive clean, loop-ready clips (in-place or root motion) exported for your engine (FBX/GLB) plus an MP4 preview. Please provide a rigged character, references, engine target (Unreal/Unity/Godot), and FPS.
Animation Type
3DIndustry
GamingWhat's included
| Service Tiers |
Starter
$99
|
Standard
$299
|
Advanced
$599
|
|---|---|---|---|
| Delivery Time | 7 days | 7 days | 15 days |
Number of Revisions | 3 | 3 | 3 |
Number of Characters | 1 | 1 | 1 |
Running Time (Seconds) | 5 | 15 | 40 |
Character Design | - | - | - |
Rigging | - | - | - |
Detailed Movements | |||
3D Modeling | - | - | - |
Project File | - | ||
Full HD (1080p) | - | - | - |
Ultra HD (4k) | - | - | - |
Optional add-ons
You can add these on the next page.
Fast Delivery
+$50 - $200
Additional Revision
+$50
Additional Character
(+ 7 Days)
+$200
Extra Animation (+1)
(+ 3 Days)
+$100
Root Motion Version
(+ 1 Day)
+$50About Yalcin
3D Character & Environment Artist | Game Assets | Animation Specialist
Istanbul, Turkey - 5:04 am local time
I specialize in:
🎮 Game-ready 3D assets (low-poly / mid-poly / high-poly)
🧩 Cycle animations (idle, walk, run, attack, reload, combat)
🏙️ Environment & prop modeling
🎨 Texture creation (PBR workflow — Base Color, Roughness, AO, Metallic, Normal)
✨ Clean topology + optimized UVs
Software I Use:
Blender, Maya, Substance Painter, Marmoset Toolbag, Unreal Engine, Unity.
What I Bring to Your Project:
• Game-optimized clean models
• Smooth and realistic animations
• Fast communication
• Clear milestones and on-time delivery
• High-quality renders for showcasing
I’ve worked with international clients and also completed professional animation work for Pokuch Inc. (Sept 2025 – Nov 2025) where I worked on interior animation tasks.
If you need a reliable, skilled 3D artist who understands gameplay requirements and visual detail, I’m here to help!
Let’s bring your idea to life. 🚀
Steps for completing your project
After purchasing the project, send requirements so Yalcin can start the project.
Delivery time starts when Yalcin receives requirements from you.
Yalcin works on your project following the steps below.
Revisions may occur after the delivery date.
Review rig + references and confirm animation list
I check the rig, FPS, engine needs, in-place/root motion, and references. We confirm the exact animations, duration, and style before I start.
Blocking (key poses + timing) and first preview
I create strong key poses and timing. You get a quick preview for feedback before I move to polish.
