You will get Mixamo Retargeting and animation compatibility Fix (Unity/Unreal)

Dana T.Status: Offline
Dana T. Dana T.
5.0
Top Rated

Let a pro handle the details

Buy Character Animation services from Dana, priced and ready to go.
Dana T.Status: Offline
Dana T. Dana T.
5.0
Top Rated

Let a pro handle the details

Buy Character Animation services from Dana, priced and ready to go.

Project details

Hi! I'm a 3D artist and I'll provide clean and reliable Mixamo retargeting for characters that need animation compatibility. I ensure correct pose alignment, stable skeleton mapping and smooth animation. Each animation is inspected and cleaned to ensure predictable deformation.

I can work with models that don't have a rig, Mixamo auto-rigging will be handledd as part of the process. This service fixes common Mixamo issues such as wrong alignment, foot sliding, twisted wrists, shoulder pops, jittering, incorrect root motion or misaligned poses.

All animations are delivered engine-ready with correct scale and rotation for Unity and Unreal Engine. My workflow includes Mixamo autorig preparation, pose alignment, motion retargeting, sekeleton correction and final export validation.

If you want clean, stable and production-ready Mixamo animations, this service is for you.
Animation Type
3D
Industry
Advertising & Marketing, Fashion, Film & Video, Gaming
What's included
Service Tiers Starter
$25
Standard
$45
Advanced
$80
Delivery Time 1 day 3 days 4 days
Number of Revisions
123
Number of Characters
111
Running Time (Seconds)
010
Character Design
-
-
-
Rigging
Detailed Movements
3D Modeling
Project File
Full HD (1080p)
Ultra HD (4k)
Optional add-ons You can add these on the next page.
Fast Delivery
+$20
Additional Revision
+$6
Additional Character (+ 2 Days)
+$25
Additional animation (per clip)
+$10
Custom skeleton adjustment (+ 1 Day)
+$30
Motion merge (+ 1 Day)
+$20

Frequently asked questions

5.0
4 reviews
100% Complete
1% Complete
(0)
1% Complete
(0)
1% Complete
(0)
1% Complete
(0)

ZK

Zafar K.
5.00
May 30, 2026
Character acting Clip and Two Character interaction clip

ZK

Zafar K.
5.00
May 24, 2026
Animation project - Cinematic Very accommodating and was able to finish the project on very tight timeline. Shared timely progress updates. She was courteous and flexible to revisions. I will hire her again.

KV

KRISTOF V.
5.00
May 15, 2026
Character Rigger and Animator for Unreal Engine 5 Project 4 usd per hour very very good freelancer i will work with her on future projects, she can do a lot of things. There is a lot of bad freelancers here who pose but she is not one of them. I can count on her whenever i need something, something technical or something simple. She is also very willing to work on gamejams where stress is high.

DU

Daw U.
5.00
Apr 1, 2026
Metahuman animation in maya It was great to work with Dana. She delivered perfect and timely results, with curtesy and professionalism. highly recommended.
Dana T.Status: Offline

About Dana

Dana T.Status: Offline
3D Animator & Rigger | Maya | Mocap Cleanup | Unreal Engine
100% Job Success
5.0  (4 reviews)
Mexico City, Mexico - 11:18 pm local time
My work as a Modeler, Rigger and Animator in Maya/Blender has helped me develop reflective and critical thinking, which has been valuable in creating a video game with social impact. Collaborating on projects with other artists, such as independent short films (SILAKGNI), content for companies (SIGSA, Corteza, Phortia), and fundraising for educational social cause.

Steps for completing your project

After purchasing the project, send requirements so Dana can start the project.

Delivery time starts when Dana receives requirements from you.

Dana works on your project following the steps below.

Revisions may occur after the delivery date.

Receive your character model and Mixamo animations

You send your 3D model: FBX, OBJ, maya, blender. Along with the Mixamo animations you want to retargeted. I'll review your neutral pose to ensure clean compatibility.

Pose alignment and Mixamo autorig

Dont worry if your character doesn't have a rig. I align or correcty the character's neutral pose if needed, prepare the model for Mixamo's auto-rigging and ensure proper bone mapping.

Review the work, release payment, and leave feedback to Dana.