You will get professional 3D character rig for animation and games
Rising Talent

Rising Talent

Project details
🔹 Project Summary (Paste this)
I will create a clean, production-ready 3D character rig optimized for animation and game engines like Unreal. With over 4 years of industry experience in 3D rigging, I focus on building rigs that are stable, easy to animate, and deliver smooth deformations.
You will get a well-structured rig with proper controls, clean skinning, and reliable performance for animation or real-time use. I pay special attention to areas like shoulders, elbows, and hips to ensure natural movement without unwanted stretching or collapsing.
Depending on your requirements, I can also include advanced features such as IK/FK switching, secondary controls, and facial rigging with blend shapes for expressive animation.
The final rig will be tested and delivered as a clean project file, ready for use in your pipeline.
If you have a custom requirement (game-ready setup, Unreal integration, or specific controls), feel free to reach out before placing the order.
I will create a clean, production-ready 3D character rig optimized for animation and game engines like Unreal. With over 4 years of industry experience in 3D rigging, I focus on building rigs that are stable, easy to animate, and deliver smooth deformations.
You will get a well-structured rig with proper controls, clean skinning, and reliable performance for animation or real-time use. I pay special attention to areas like shoulders, elbows, and hips to ensure natural movement without unwanted stretching or collapsing.
Depending on your requirements, I can also include advanced features such as IK/FK switching, secondary controls, and facial rigging with blend shapes for expressive animation.
The final rig will be tested and delivered as a clean project file, ready for use in your pipeline.
If you have a custom requirement (game-ready setup, Unreal integration, or specific controls), feel free to reach out before placing the order.
Animation Type
3DIndustry
Advertising & Marketing, Fashion, Film & Video, Gaming, MedicalWhat's included
| Service Tiers |
Starter
$50
|
Standard
$80
|
Advanced
$110
|
|---|---|---|---|
| Delivery Time | 3 days | 5 days | 7 days |
Number of Revisions | 1 | 2 | 3 |
Number of Characters | 1 | 1 | 1 |
Character Design | - | - | - |
Rigging | |||
Detailed Movements | - | - | - |
3D Modeling | - | - | - |
Project File | |||
Full HD (1080p) | - | - | - |
Ultra HD (4k) | - | - | - |
Optional add-ons
You can add these on the next page.
Fast Delivery
+$10 - $50Frequently asked questions
2 reviews
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JP
Jihye P.
Apr 3, 2026
Clothing Rigging for Unreal Engine Metahuman
He met our deadlines very well, and his rigging skills were so strong that almost no revisions were needed. Communication was fast, and he was very kind and professional.
PW
Paul S W.
Mar 18, 2026
Quick VRM Rig Fix – Jaw, Eyes, Teeth + Lipsync (No Rebuild)
Great first experience Samarth really worked hard to work with a difficult assignment and produced what was needed at this point.
About Samarth
Character Rigging & Technical Director (Maya / Blender / UE5)
100%
Job Success
Mumbai, India - 12:32 am local time
Having worked across both film and game pipelines, I know the difference between a rig built for a heavy, high-fidelity cinematic and one optimized for a game engine. I work primarily in Maya, Blender, and Unreal Engine, and I specialize in getting assets from a modeling environment into a real-time engine without the usual export issues.
My technical background covers:
Custom character, creature, and mechanical rigging
Detailed facial rigs
UE5 Control Rig and retargeting setups
Pipeline troubleshooting and technical debt cleanup
I don't overcomplicate things, I build setups that make sense, keep your draw calls manageable, and let your animators focus on the performance.
If you need someone who understands the technical side of production and won't leave your team struggling with broken weights or messy hierarchies, send me a message.
Steps for completing your project
After purchasing the project, send requirements so Samarth can start the project.
Delivery time starts when Samarth receives requirements from you.
Samarth works on your project following the steps below.
Revisions may occur after the delivery date.
Step 1: Model Review
I review topology, proportions, and discuss rig requirements.
Step 2: Base Rig Setup
Create skeleton, controllers, and core rig structure.

