You will get Professional Character skinning - smooth deformations (MAYA / Game Engines)
Top Rated

Project details
Hi! I'm a 3D artist and I'll refine and optimize the skinning of your 3D character to achieve smooth and clean deformations. This service includes polished weight painting for key joints, accurate bending and optional advanced features such as finger skinning and basic facial.
I will receive a clean file that behaves correctly in animation and can be exported to any engine such as Unreal and Unity.
I will receive a clean file that behaves correctly in animation and can be exported to any engine such as Unreal and Unity.
Animation Type
3DIndustry
Advertising & Marketing, Fashion, Film & Video, GamingWhat's included
| Service Tiers |
Starter
$20
|
Standard
$50
|
Advanced
$90
|
|---|---|---|---|
| Delivery Time | 1 day | 2 days | 3 days |
Number of Revisions | 1 | 2 | 3 |
Number of Characters | 1 | 1 | 1 |
Running Time (Seconds) | 0 | 0 | 0 |
Character Design | - | - | - |
Rigging | |||
Detailed Movements | |||
3D Modeling | - | - | - |
Project File | |||
Full HD (1080p) | |||
Ultra HD (4k) |
Optional add-ons
You can add these on the next page.
Fast Delivery
+$15 - $30
Additional Revision
+$6
Additional Character
+$20
Facial skinning
(+ 2 Days)
+$25
Extra joint area Fix
+$10
Model cleanup before skinning
+$15Frequently asked questions
4 reviews
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This project doesn't have any reviews.
ZK
Zafar K.
May 30, 2026
Character acting Clip and Two Character interaction clip
ZK
Zafar K.
May 24, 2026
Animation project - Cinematic
Very accommodating and was able to finish the project on very tight timeline. Shared timely progress updates. She was courteous and flexible to revisions. I will hire her again.
KV
KRISTOF V.
May 15, 2026
Character Rigger and Animator for Unreal Engine 5 Project 4 usd per hour
very very good freelancer i will work with her on future projects, she can do a lot of things. There is a lot of bad freelancers here who pose but she is not one of them. I can count on her whenever i need something, something technical or something simple. She is also very willing to work on gamejams where stress is high.
DU
Daw U.
Apr 1, 2026
Metahuman animation in maya
It was great to work with Dana. She delivered perfect and timely results, with curtesy and professionalism. highly recommended.
About Dana
3D Animator & Rigger | Maya | Mocap Cleanup | Unreal Engine
100%
Job Success
Mexico City, Mexico - 12:17 pm local time
Steps for completing your project
After purchasing the project, send requirements so Dana can start the project.
Delivery time starts when Dana receives requirements from you.
Dana works on your project following the steps below.
Revisions may occur after the delivery date.
Asset review
I review your character model and rig and any reference to identify deformation issues.
Skinning and weight painting
I manually refine and optimize the skinning for clean joint bending, balanced weights and natural dedformation.