You will get 3D Character Assets Rigged and Animated for PC and Mobile

Muhammad F.Status: Offline
Muhammad F. Muhammad F.
5.0
Top Rated

Let a pro handle the details

Buy Character Modeling services from Muhammad, priced and ready to go.
Muhammad F.Status: Offline
Muhammad F. Muhammad F.
5.0
Top Rated

Let a pro handle the details

Buy Character Modeling services from Muhammad, priced and ready to go.

Project details

i am a professional 3D character Modeling animator and rigger with 14+ years of experience, specializing in game-ready FBX rigging and animation for games and cinematics. I work in Maya, Blender, and 3ds Max, creating clean rigs and smooth animations fully compatible with Unity and Unreal Engine. My services include character rigging, IK/FK systems, clean skinning, finger and facial rigs, and polished character animations. I deliver stable, optimized FBX files for characters, creatures, animals, robots, props, and game projects. Feel free to contact me to discuss your project.
Purpose
Game
Style
Cartoon
File Format
FBX, OBJ, BLEND, STL, 3DS, MA/MB, MAX, DAE, C4D, VRML/X3D
What's included
Service Tiers Starter
$120
Standard
$200
Advanced
$300
Delivery Time 1 day 2 days 4 days
Number of Revisions
236
Lighting
-
-
-
Rigging
-
-
-
Animation
-
-
-
5.0
14 reviews
100% Complete
1% Complete
(0)
1% Complete
(0)
1% Complete
(0)
1% Complete
(0)

MM

Mesh M.
5.00
Jul 19, 2026
First Person Arm Animation for Melee Weapons Amazing work by Muhammad Farooq! Highly recommended.

MM

Mesh M.
5.00
Jul 17, 2026
Professional Unity Character Rigging & Skinning (Game-Ready) Great Unity Character Rigger. Highly Recommended!

MM

Mesh M.
5.00
Jul 16, 2026
Game Ready Character Rigging Excellent collaboration from start to finish. Highly recommended

MM

Mesh M.
5.00
Jul 13, 2026
Rig Multiple Game Characters + Idle & Walk Animations ($10 per Character) "Excellent rigging work in Maya. Fast delivery and great quality!

MM

Mesh M.
5.00
Jul 11, 2026
Rig Multiple Game Characters + Idle & Walk Animations ($10 per Character) Excellent rigging and smooth animations. Professional work, delivered on time. Highly recommended!
Muhammad F.Status: Offline

About Muhammad

Muhammad F.Status: Offline
Game Character Artist - Specialized in 3d Game Assets for Mobile & PC
100% Job Success
5.0  (14 reviews)
Lahore, Pakistan - 10:36 pm local time
I am a Senior 3D Artist with 14+ years of experience specializing in Character Modeling, Rigging, Animation, Props, and Environment Art for games, cinematics, and real-time applications.

I work with Autodesk Maya, Blender, 3ds Max, ZBrush, and Substance Painter to create high-quality game-ready assets fully compatible with Unity and Unreal Engine. My workflow focuses on performance, optimization, and production-ready results.

My expertise includes character modeling, character rigging, facial rigging, skinning, weight painting, blendshapes, IK/FK setups, character animation, prop modeling, environment creation, retopology, UV mapping, texturing, and game asset optimization.

I create stylized and realistic characters, creatures, animals, weapons, vehicles, props, and environments with clean topology and efficient workflows. All assets are optimized for game engines and delivered with proper naming conventions and organized project files.

Whether you need a complete game character, animation-ready rig, environment assets, props, or a full game art pipeline, I can provide reliable, production-ready solutions for your project.

Feel free to contact me to discuss your project requirements.

Steps for completing your project

After purchasing the project, send requirements so Muhammad can start the project.

Delivery time starts when Muhammad receives requirements from you.

Muhammad works on your project following the steps below.

Revisions may occur after the delivery date.

Requirements & Concept Review

I will review your references and requirements to align on the character design and technical specifications before starting.

Modeling, Rigging & Animation

I will build the 3D model, set up a clean IK/FK rig, and create smooth animations based on your project needs.

Review the work, release payment, and leave feedback to Muhammad.