You will get rigged 3d characters for Unity, unreal engine and animation production
Project details
Rig Description:
Biped, Quadruped, Creature, and anything you want can be rigged
IK/FK switch (Arm, Leg and Spine)
Bend and Stretch Controllers
Blendshape or Joint based Face Rig
Motion capture compatible
Easy to export animation for use in any Game Engine like Unity and Unreal Engine
Unity rig compatible with Humanoid Avatar
Unreal Engine character rigged with UE4 Mannequin Skeleton
Note: If there are specific requirements please discuss them before placing the order.
Biped, Quadruped, Creature, and anything you want can be rigged
IK/FK switch (Arm, Leg and Spine)
Bend and Stretch Controllers
Blendshape or Joint based Face Rig
Motion capture compatible
Easy to export animation for use in any Game Engine like Unity and Unreal Engine
Unity rig compatible with Humanoid Avatar
Unreal Engine character rigged with UE4 Mannequin Skeleton
Note: If there are specific requirements please discuss them before placing the order.
Animation Type
3DIndustry
Advertising & Marketing, Fashion, Film & Video, Gaming, MedicalWhat's included
| Service Tiers |
Starter
$100
|
Standard
$150
|
Advanced
$200
|
|---|---|---|---|
| Delivery Time | 2 days | 3 days | 4 days |
Number of Revisions | 2 | 3 | 3 |
Number of Characters | 1 | 1 | 1 |
Running Time (Seconds) | 0 | 0 | 0 |
Character Design | - | - | - |
Rigging | |||
Detailed Movements | - | - | - |
3D Modeling | - | - | - |
Project File | |||
Full HD (1080p) | - | - | - |
Ultra HD (4k) | - | - | - |
13 reviews
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CD
Colina D.
Nov 7, 2022
3D Character and Optimisation
CD
Colina D.
Oct 4, 2020
3D Designer
JZ
Jeff Z.
Jan 5, 2020
CV dev needed for 360 photo alignment
Shahab is a very intelligent researcher and thinker. We have hired him for several CV and game related research/coding tasks and he has always excelled. He has our highest recommendation.
MR
Michael R.
Apr 12, 2019
Optical research/consultation for 3D mesh generation
Great as usual. :)
vs
venus s.
Jan 21, 2019
fixing the issue with face detection using Dilib or importing facial landmarks to edit page.
About Shahab
Technical Artist | Game Developer
Lahore, Pakistan - 9:31 am local time
Skilled in Python(PyQT/PySide), Node.js, and WebGL frameworks (R3F/Three.js) for interactive and Web3 experiences. Experienced with full production pipelines from modeling and rigging to deployment, and adept at bridging art and engineering through automation, tooling, and optimization. Passionate about innovation in XR, cinematic storytelling, and real-time entertainment.
Technical/Development Skills and Experiences:
- In-depth experience: Unity/c# and Unreal Engine/c++
- Unity3d Development and shader graph - Unreal engine material design & blueprints
- Full stack Python, PyQT/PySide development, Node.js and frameworks for Web 3.0/WebGL
- Experience with HLSL, GLSL or similar shader languages
- Git + sourcetree + Jira
Creative Skills & Experiences:
- Environment, Props and Level Designs
- Games Characters & Props Designs
- Unity Development, Games/Apps and Immersive Experience Designs
- Game cinematics/trailers, Motion graphics and Real-time Animation production
- Architectural Visualizations And YouTube Entertainment Content
Tools:
- Modelling, Unwrapping, Texture, Lighting/Material/Shading, Rigging, Animation, Rendering
- Using 3dsmax, maya, blender, zBrush, Adobe Photoshop, Toolbag, Substance painter/Designer and After Effects
Steps for completing your project
After purchasing the project, send requirements so Shahab can start the project.
Delivery time starts when Shahab receives requirements from you.
Shahab works on your project following the steps below.
Revisions may occur after the delivery date.
Get a model from the client and some key points for rigging requirements



