You will get Stunning 3D animation with body and facial MOCAP

Gabor K.Status: Offline
Gabor K.

Let a pro handle the details

Buy Character Animation services from Gabor, priced and ready to go.
Gabor K.Status: Offline
Gabor K.

Let a pro handle the details

Buy Character Animation services from Gabor, priced and ready to go.

Project details

I can create fantastic 3D animations with my MOCAP system, which can record not only the body but hand and facial expressions too. This method can speed animation projects up significantly, and clients can save time and money.

I can provide characters, complete backgrounds, or even 3D scenes up to photoreal quality. Please, check my landscapes in the Gallery.

I have experience in commercials, feature length projects and game cinematics.
Animation Type
3D
Industry
Advertising & Marketing, Fashion, Film & Video, Gaming, Medical
What's included
Service Tiers Starter
$750
Standard
$1,500
Advanced
$3,200
Delivery Time 7 days 14 days 21 days
Number of Revisions
023
Number of Characters
111
Running Time (Seconds)
1030120
Character Design
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Rigging
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Detailed Movements
3D Modeling
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Project File
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Full HD (1080p)
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Ultra HD (4k)
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Optional add-ons You can add these on the next page.
Fast Delivery
+$500 - $2,500
Additional 10 Seconds of Running Time (+ 1 Day)
+$350

Frequently asked questions

Gabor K.Status: Offline

About Gabor

Gabor K.Status: Offline
Visual Effects Supervisor at ZLS Productions
Budapest, Hungary - 6:57 pm local time
Creating feature films, 3D animations, tv series, specialized in VFX works, MOCAP
and camera tracking.

I'm specialized in:
- Houdini
- Nuke
- MOCAP
- Davinci Resolve

Steps for completing your project

After purchasing the project, send requirements so Gabor can start the project.

Delivery time starts when Gabor receives requirements from you.

Gabor works on your project following the steps below.

Revisions may occur after the delivery date.

Setting project goals

We go through the project requirements, including the target audience and media. Chose the proper character or discuss model requirements.

Preparing the project material

I prepare the characters for MOCAP recording, including rigs and facial blendshapes. In case of complete scenes, I start to build the basic scene layout.

Review the work, release payment, and leave feedback to Gabor.