You will get super 3d character animation and rigging

Project details
Greetings,
I am a 3d character artist and animator having years of experience working with different clients and companies internationally. I can do all kind of work related to 3d modeling and animation using different software for different purposes, for example:
1. zbrush
2. blender
3. Maya
4. substance painter
5. photoshop
I use different software to make the final output awesome; for texturing, I use substance painter, while for animation, I prefer Maya and blender. For sculpting purposes, Zbrush is my preference; then, I do retopology to make the characters and models perfect for games, animations, or 3d printing. I can do face rigging or add blendshapes to make your character perfect for lip-syncing, VRchat, AR/VR purposes, and to use it in the animation. In short, I will also do:
1. rigging
2. texturing
3. shading
4. lighting
5. animation
6. rendering
you can either send me characters, models, environments according to your requirements, and I will do the rest of the job, or you can only provide me the script, and I will do create the characters, models, and environments from scratch.
Thank you.
Feel free to message me if you have any questions.
I am a 3d character artist and animator having years of experience working with different clients and companies internationally. I can do all kind of work related to 3d modeling and animation using different software for different purposes, for example:
1. zbrush
2. blender
3. Maya
4. substance painter
5. photoshop
I use different software to make the final output awesome; for texturing, I use substance painter, while for animation, I prefer Maya and blender. For sculpting purposes, Zbrush is my preference; then, I do retopology to make the characters and models perfect for games, animations, or 3d printing. I can do face rigging or add blendshapes to make your character perfect for lip-syncing, VRchat, AR/VR purposes, and to use it in the animation. In short, I will also do:
1. rigging
2. texturing
3. shading
4. lighting
5. animation
6. rendering
you can either send me characters, models, environments according to your requirements, and I will do the rest of the job, or you can only provide me the script, and I will do create the characters, models, and environments from scratch.
Thank you.
Feel free to message me if you have any questions.
Animation Type
3DIndustry
GamingWhat's included
| Service Tiers |
Starter
$150
|
Standard
$300
|
Advanced
$500
|
|---|---|---|---|
| Delivery Time | 3 days | 6 days | 7 days |
Number of Revisions | Unlimited | Unlimited | Unlimited |
Number of Characters | 1 | 1 | 1 |
Running Time (Seconds) | 30 | 60 | 90 |
Character Design | |||
Rigging | |||
Detailed Movements | |||
3D Modeling | |||
Project File | |||
Full HD (1080p) | - | - | - |
Ultra HD (4k) | - | - | - |
Frequently asked questions
64 reviews
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This project doesn't have any reviews.
PW
Peter W.
Aug 24, 2025
3D Designer Needed – Two Original Figurines for 3D Printing (STL/OBJ, Multiple Sizes)
Faisel was professional and very responsive throughout the project. He delivered the first milestone as agreed and was cooperative with revisions. The project ultimately required a slightly different artistic style, but he was reliable and easy to work with.
BT
Bryan T.
Jul 21, 2025
DWG conversion for 3D printing
We needed some complex modeling of a packaging design to be output in a variety of formats for printing and his talent was top level. Quick communication, clear understanding, and commitment through a successful project completion. Very happy to have worked with this provider.
DP
Demetrius P.
Jun 18, 2025
Project Blood God Animator (Demo)
JM
Joeri M.
Jun 8, 2025
Second model
JD
Jack D.
Jun 6, 2025
3D Cartoon Dinosaur Character (VRM + Blendshapes + Mixamo-Ready for Chatbot Demo)
About Faisal
3D Artist | 3D Animator | Character Animation | Product Animation
87%
Job Success
Layyah, Pakistan - 9:43 am local time
I collaborate with studios, agencies, and independent creators to transform concepts into smooth, expressive, and technically optimized motion. Every animation I deliver is built for performance in Unity, Unreal Engine, and cinematic production environments.
✴️ Services Offered
✅ Character Animation – body mechanics, lip-sync, facial expressions, and natural motion
✅ Product Animation – feature showcases, explainer visuals, and realistic turntables
✅ Game Animation – combat cycles, idle motions, and cinematic cutscenes
✅ Logo & Brand Animation – motion graphics for intros, ads, and digital campaigns
✅ Camera & Cinematic Animation – dynamic storytelling through shot composition and timing
✅ Lighting & Rendering – fully rendered HD/4K outputs with optimized materials
✅ Technical Expertise
Software: Blender, Maya, ZBrush, After Effects, Substance Painter, Unreal Engine, Unity
Pipeline: rig setup → keyframe animation → physics simulation → lighting → rendering
File Formats: FBX, GLB, MP4, MOV, Alembic — optimized for real-time or cinematic use
Performance: clean rigs, optimized topology, and ready-to-use project files
✴️ Why Work With Me
✅ Over 100 completed Upwork projects with consistent 5-star feedback
✅ Focused exclusively on 3D Animation for top-tier results
✅ Clear and consistent communication at every milestone
✅ Balanced expertise in creative storytelling and technical precision
✅ Reliable delivery with attention to detail and client satisfaction
Keywords:
3D animation, character animation, product animation, game animation, Blender, Maya, Unreal Engine, Unity, motion design, cinematic animation, 3D rendering, animation services, explainer animation, animation for film, real-time animation.
Steps for completing your project
After purchasing the project, send requirements so Faisal can start the project.
Delivery time starts when Faisal receives requirements from you.
Faisal works on your project following the steps below.
Revisions may occur after the delivery date.
concept development
Either if I need to build the characters, models, and other assets or if you provide them, then I proceed towards the next step.
Rigging
If characters and other assets are ready, then I rig the characters for animation.


