You will get your prop Fully Rigged in Maya


Project details
I provide professional custom rigs for your 3D prop in Maya and It will be ready to animate. It also works in game engines (Unreal Engine and Unity).
From simple objects like a lamp to more complex ones like a book with turning pages, I can adapt the rig to what your prop needs.
• Accepts .ma, .mb, .fbx or .obj files
• You can choose between simple, medium or complex rigs
• Extras include flexible parts, texture changes, and game engine setup
• Clean controls and easy to use for animation
If you're not sure what level your prop fits into, just send me a message and we’ll figure it out together!
NOTE: Please make sure to select all the extras you need before placing the order, as they can't be added afterward.
From simple objects like a lamp to more complex ones like a book with turning pages, I can adapt the rig to what your prop needs.
• Accepts .ma, .mb, .fbx or .obj files
• You can choose between simple, medium or complex rigs
• Extras include flexible parts, texture changes, and game engine setup
• Clean controls and easy to use for animation
If you're not sure what level your prop fits into, just send me a message and we’ll figure it out together!
NOTE: Please make sure to select all the extras you need before placing the order, as they can't be added afterward.
What's included
| Service Tiers |
Starter
$50
|
Standard
$100
|
Advanced
$200
|
|---|---|---|---|
| Delivery Time | 1 day | 3 days | 5 days |
Number of Revisions | 1 | 2 | 3 |
Optional add-ons
You can add these on the next page.
Additional Revision
+$30
Game Engine Ready
(+ 1 Day)
+$50
Custom Control or Attribute
+$10
Attribute-Linked Shader Blending
+$15Frequently asked questions
About Camila
3D Artist | 3D Rigging Artist | Blender & Maya | Props & Characters
Buenos Aires, Argentina - 5:07 pm local time
3D Artist with over 4 years of experience in character and prop rigging for commercials and live-action series with integrated 3D elements. Solid academic training in 3D animation and VFX, with strong technical and artistic integration. Proficient in Autodesk Maya and Python, with hands-on experience integrating rigs into Unreal Engine and Unity. Passionate about technical challenges and supporting animation teams.
Steps for completing your project
After purchasing the project, send requirements so Camila can start the project.
Delivery time starts when Camila receives requirements from you.
Camila works on your project following the steps below.
Revisions may occur after the delivery date.
Review the asset and requirements
I’ll check the 3D model, confirm the prop complexity, and make sure everything is ready for rigging. If anything is missing, I’ll reach out.
Build the rig in Maya
I’ll create the control system, hierarchy, pivots, and logic based on the selected complexity (simple, medium or complex). If you included any extras (like flexible parts or texture changes), they will be added during this step.






