You will get I will write immersive story content for games, from lore to dialogue

Project details
You will receive a high-quality script tailored specifically for your game world. With over 5 years of experience in narrative design and freelancing, I help developers bring their worlds to life through dialogue, quests, and lore. The work I deliver is fully original and customized for your audience.
Language
English, Russian, SerbianWhat's included
| Service Tiers |
Starter
$40
|
Standard
$75
|
Advanced
$120
|
|---|---|---|---|
| Delivery Time | 3 days | 5 days | 7 days |
Number of Revisions | 1 | 2 | Unlimited |
Story Development | |||
Interactive Dialogue | |||
Gameplay Mechanics | - | ||
Sales Copy | - | - | - |
Optional add-ons
You can add these on the next page.
Fast Delivery
+$15 - $25
Extra 500 words of story
(+ 1 Day)
+$25Frequently asked questions
1 review
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RK
Rachel K.
Apr 18, 2025
Beta reader wanted for a romance fantasy novel 70k words
In his work as a beta reader he had great communication, cooperation and availabilty. The beta read on the book was good and had some insights that will be incorporated in next round of edits.
About Gleb
Game Writer | Quests, Dialogues, Worldbuilding
Belgrade, Serbia - 3:05 pm local time
I'm currently working on Dungeons of Avelhill, a fantasy adventure project, and developing my own interactive horror project Lighthouse, inspired by Lovecraft, Firewatch, and Fears to Fathom.
I specialize in writing branching narratives, interactive fiction, and game dialogues for Twine, Ink, and similar tools. I always focus on emotional depth, strong worldbuilding, and narrative mechanics that align with gameplay.
I'm open to collaboration on indie games, narrative-driven projects, visual novels, and horror experiences.
Steps for completing your project
After purchasing the project, send requirements so Gleb can start the project.
Delivery time starts when Gleb receives requirements from you.
Gleb works on your project following the steps below.
Revisions may occur after the delivery date.
Outline & Concept Approval
I’ll create a high-level outline based on your brief: tone, structure, gameplay goals, and core scenes. You’ll review and approve the concept before we move on.
First Draft Delivery
I’ll deliver the initial draft of your dialogue, quest, or story (based on selected tier). You’ll receive it in a clean, structured format for review.