You will get I will write immersive story content for games, from lore to dialogue

Gleb N.Status: Offline
Gleb N. Gleb N.
4.2

Let a pro handle the details

Buy Game Writing services from Gleb, priced and ready to go.
Gleb N.Status: Offline
Gleb N. Gleb N.
4.2

Let a pro handle the details

Buy Game Writing services from Gleb, priced and ready to go.

Project details

You will receive a high-quality script tailored specifically for your game world. With over 5 years of experience in narrative design and freelancing, I help developers bring their worlds to life through dialogue, quests, and lore. The work I deliver is fully original and customized for your audience.
Language
English, Russian, Serbian
What's included
Service Tiers Starter
$40
Standard
$75
Advanced
$120
Delivery Time 3 days 5 days 7 days
Number of Revisions
12Unlimited
Story Development
Interactive Dialogue
Gameplay Mechanics
-
Sales Copy
-
-
-
Optional add-ons You can add these on the next page.
Fast Delivery
+$15 - $25
Extra 500 words of story (+ 1 Day)
+$25

Frequently asked questions

4.2
1 review
1% Complete
(0)
100% Complete
1% Complete
(0)
1% Complete
(0)
1% Complete
(0)

RK

Rachel K.
4.20
Apr 18, 2025
Beta reader wanted for a romance fantasy novel 70k words In his work as a beta reader he had great communication, cooperation and availabilty. The beta read on the book was good and had some insights that will be incorporated in next round of edits.
Gleb N.Status: Offline

About Gleb

Gleb N.Status: Offline
Game Writer | Quests, Dialogues, Worldbuilding
4.2  (1 review)
Belgrade, Serbia - 3:05 pm local time
I’m a narrative designer and game writer. I create stories, characters, quests, and dialogues that not only serve the plot but also enhance gameplay and player immersion.

I'm currently working on Dungeons of Avelhill, a fantasy adventure project, and developing my own interactive horror project Lighthouse, inspired by Lovecraft, Firewatch, and Fears to Fathom.

I specialize in writing branching narratives, interactive fiction, and game dialogues for Twine, Ink, and similar tools. I always focus on emotional depth, strong worldbuilding, and narrative mechanics that align with gameplay.

I'm open to collaboration on indie games, narrative-driven projects, visual novels, and horror experiences.

Steps for completing your project

After purchasing the project, send requirements so Gleb can start the project.

Delivery time starts when Gleb receives requirements from you.

Gleb works on your project following the steps below.

Revisions may occur after the delivery date.

Outline & Concept Approval

I’ll create a high-level outline based on your brief: tone, structure, gameplay goals, and core scenes. You’ll review and approve the concept before we move on.

First Draft Delivery

I’ll deliver the initial draft of your dialogue, quest, or story (based on selected tier). You’ll receive it in a clean, structured format for review.

Review the work, release payment, and leave feedback to Gleb.