Hire the best UV Mapping Specialists in Kyiv, UA
Check out UV Mapping Specialists in Kyiv, UA with the skills you need for your next job.
- $15 hourly
- 5.0/5
- (27 jobs)
I`m a 3D Artist with experience in 3D Modeling/Texturing/Rendering. I have 3 years of experience in my field. If you need great 3D art, I can help you with that. I`m experienced in Blender, Substance Painter, Marmoset Toolbag, Zbrush, Plasticity, and Photoshop. My skills: - Low/high poly modeling; - UV mapping; - Texturing; - Photorealistic Rendering; - Render post-processing. Why me: - Fast working; - Pedantic; - Attentiveness; - Sense of style, composition; - Punctuality; - Self-organization; - Fast learner. I`ll fully project manage your brief from start to finish. Regular communication is essential to me, so let’s keep in touch!UV Mapping
3D Product AnimationMotion DesignMaxon Cinema 4DGame PropSubstance Designer3D Product RenderingPhotorealistic Rendering3D TexturingSubstance Painter3D ArtUnreal Engine3D RenderingBlender3D Modeling - $25 hourly
- 5.0/5
- (13 jobs)
3D Artist with 6+ years of experience in 3D modeling, texturing and animation. Looking for professionally-made, high-quality 3D models, characters, animations? ✅You've come to the right place!✅ Let's talk!UV Mapping
Character DesignMarvelousDesignerHoudiniAdobe Substance 3DAdobe After Effects3D AnimationAdobe PhotoshopAutodesk Maya3D Modeling - $23 hourly
- 5.0/5
- (11 jobs)
I create visuals that make your products stand out – whether it's for a catalog, online store, or marketing campaign. A proficient 3D artist specializing in Photorealistic rendering and 3D product visualization, I help eCommerce brands shine on platforms like Amazon and Shopify. With over 7 years of experience in 3D modeling and 3D rendering, I've completed notable projects such as detailed 3D product renders for a desk and packaging designs, consistently achieving lifelike quality tailored for marketing material. My expertise in tools like Blender, Substance Painter, Keyshot, and Adobe Photoshop enables me to create complex 3D models with precise textures and lighting. Core Skills: • 3D Design | 3D Modeling | 3D Rendering: Creating high-impact visual content across various platforms. • Low/High-Polygon Modeling: Detailed yet optimized models for any use case. • UV Mapping & Texturing: Realistic, accurate materials that bring products to life. • Photorealistic Rendering & Post-Processing: Capturing the essence of your product through expert lighting and composition. I deliver on time without sacrificing quality. Every project is executed with precision and care to ensure your product looks its absolute best. You’ll receive regular updates, fast communication, and a smooth, professional collaboration from start to finish. Let’s create stunning renders that grab attention and drive sales. Contact me today – I look forward to bringing your vision to life!UV Mapping
Product Design3D Texturing & Lighting3D Image3D LightingCharacter Modeling3D Model3D Product RenderingTexture MappingBlenderPhotorealistic Rendering3D Rendering3D Texturing3D Modeling3D Design - $15 hourly
- 4.8/5
- (29 jobs)
💎 Top Rated Talent ⏰Timely Delivery 🚀3D Author Blender - Modeling and Design: "I create realistic 3D models for games, animations, and visualizations. My services include modeling objects, characters, and environments in Blender, paying close attention to every detail and your project's needs." Substance - Texturing: "I provide high-quality texturing services for your 3D models in Substance. With my work, your models will gain realism and detail that will impress your audience." Photoshop - Image Editing and Post-Processing: "I offer image editing and post-processing services in Photoshop. Whether it's retouching rendered images from Blender or enhancing other visuals, I can help improve the visual appeal of your projects. My Photoshop skills go beyond 3D modeling, offering a wide range of editing solutions." Let's work together to bring your creative projects to life. All i am asking is a clear task , I believe that this is already half of the success.So lets go! Thank you, Anton ShtrykUV Mapping
3D SculptingSubstance Painter3D Texturing & Lighting3D RenderingBlender3D ModelVisualizationKitchen DesignGraphic DesignColor Correction & FilterRetouching & EnhancementAdobe PhotoshopImage EditingUkrainian - $20 hourly
- 5.0/5
- (16 jobs)
Working from safe plase in Ukraine I work in Blender, Adobe Premiere Pro What can you get? - 3D cartoon animation - 3D model of any object - 3D sculpting - Product animation - Base video editing - Promotional video of your physical or digital product - Game model design So, I'm open to creating new 3D content for your projects. Feel free to contact me here and Let's start creating adorable projects together! P.s. I'm excited to do what I'm doingUV Mapping
3D Model3D ImageNFTPromotional VideoAnimation3D Product RenderingProduct DesignGame Art3D Product Animation3D Sculpting3D Texturing & Lighting3D Rendering3D Modeling3D Animation - $28 hourly
- 5.0/5
- (7 jobs)
Unity full stack developer. 3d Artist, Animator. Please, view my portfolio on ArtStation: yp-games I’m 33. Responsible and executive. Part time employment is relevantUV Mapping
3D TexturingSubstance Painter3D RiggingGame Art3D DesignCharacter DesignAutodesk Maya3D ModelingAI Image GenerationAI Speech-to-TextAI Mobile App DevelopmentAdobe PhotoshopBlenderMeta QuestAR & VR DevelopmentAI Text-to-SpeechC#Unity - $10 hourly
- 5.0/5
- (2 jobs)
I am an experienced 3D Artist for game assets, product design, environment and renders. I understand how to properly optimize the model for the project that it would not take up a lot of resources, to make competent UV unloading and texturing in the future. I liked unique ideas and I am always ready to implement them, I am ready to help in finalizing or processing any 3D model.UV Mapping
Substance DesignerSubstance PainterRenderingHigh PolyLow Poly3D Game ArtTexture MappingUnityUnreal EngineBlenderAdobe Photoshop - $15 hourly
- 5.0/5
- (25 jobs)
Hello! My name is Dmytro, I'm a 3D artist from Ukraine. I have been working in the 3D industry for over 6 years, I have experience working at the Ukrainian automobile company Elecu Cars, 2 years in a small gamedev indie studio, and 3 years working with clients around the world. I can work in various areas of 3D, including: modeling, texturing, animation, rigging, compositing, retopology, and 3D printing/milling. For my projects I use Blender, Substance Painter, Photoshop, Unreal engine 5, and Sony vegas. I am ready to work on both one-time and long-term projects.UV Mapping
3D AnimationRendering3D RiggingModeling3D Modeling3D TexturingBlender - $13 hourly
- 4.9/5
- (8 jobs)
I am a 3D Props Artist. Now I concentrated on creating models ready for games. Regardless of my professional profile, I am open to work in different directions. My skills include: - Creation of low-poly characters for games - Retopology and optimization of ready-made models - Creation of generated or handpaint textures including baking normal maps - Work with UV unwrap - Sculpture of high-poly models If you have not found the skill you need, I am ready to listen to you. I may well be able to complete your task. Through my toolkit: - Blender - ZBrush - Substance Painter - Photoshop - Marmoset Toolbag - RizomUV Still considering any suggestions. Preferably long-term projects.UV Mapping
BakingBlenderMarmoset Toolbag3D Game ArtPixologic Zbrush3D TexturingSubstance Painter3D Sculpting3D ModelingHand-Drawn Style - $28 hourly
- 5.0/5
- (5 jobs)
👋𝗛𝗲𝘆! 𝗜 𝗮𝗺 𝗮 𝗽𝗿𝗼𝗳𝗲𝘀𝗶𝗼𝗻𝗮𝗹 𝟯𝗗 𝗮𝗿𝘁𝗶𝘀𝘁 𝗮𝗻𝗱 𝗱𝗲𝘀𝗶𝗴𝗻𝗲𝗿 𝘄𝗶𝘁𝗵 𝗼𝘃𝗲𝗿 𝟰 𝘆𝗲𝗮𝗿𝘀' 𝗲𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲 𝗶𝗻 𝗺𝗼𝗱𝗲𝗹𝗶𝗻𝗴, 𝗮𝗻𝗶𝗺𝗮𝘁𝗶𝗻𝗴 𝗮𝗻𝗱 𝘁𝗲𝘅𝘁𝘂𝗿𝗶𝗻𝗴. 𝗜 𝘄𝗼𝗿𝗸𝗲𝗱 𝘄𝗶𝘁𝗵 𝘀𝗺𝗮𝗹𝗹 𝗮𝗻𝗱 𝗺𝗲𝗱𝗶𝘂𝗺-𝘀𝗶𝘇𝗲𝗱 𝗯𝘂𝘀𝗶𝗻𝗲𝘀𝘀𝗲𝘀. 𝗪𝗵𝗲𝘁𝗵𝗲𝗿 𝘆𝗼𝘂'𝗿𝗲 𝘁𝗿𝘆𝗶𝗻𝗴 𝘁𝗼 𝘄𝗶𝗻 𝘄𝗼𝗿𝗸 𝗼𝗿 𝗹𝗶𝘀𝘁 𝘆𝗼𝘂𝗿 𝘀𝗲𝗿𝘃𝗶𝗰𝗲𝘀 - 𝗜 𝗰𝗮𝗻 𝗵𝗲𝗹𝗽! 🖥️SKILLS ✓ 3D Modeling ✓ 3D/2D Animated video ✓ Unwrapping and Texturing ✓ Character animations ✓ Hair styling ✓ Lighting and Rendering ✓ Rigging and Skinning ✓ Product and Industrial design visualizations Blender, 3ds Max, Cinema 4D, Character Creator, SolidWorks, Photoshop and After Effects are all part of my toolbox to create compelling 3D models and renders for your projects. 👨💻Benefits our collaboration: ✓ Always carry out orders in time, and I bring them to the stage where I and the customer are happy with the result. ✓ I can work full-time on the project. I like long-term business relationships.UV Mapping
Character2D AnimationGraphic Design3D RenderingTexture Mapping3D Modeling3D Avatar3D Design3D Model3D Landscape Rendering3D Game Art3D ArtBlender3D Animation - $15 hourly
- 5.0/5
- (1 job)
YES, I will make your project!👍 YES, I will make it cool!🔥 And YES, we will be able to conspire and discuss all your ideas👌. My credo is to make requests with quality, as if I'm doing it for my portfolio. So, let's WORK!🚀 My passion for 3D design began in 2019. Since then, I have honed my skills through various projects, and I am always eager to take on new challenges and push the boundaries of what is possible in the field. Software I use: - Blender - ZBrush - Substance Painter - RizomUV - Adobe Photoshop and Lightroom - Marmoset - Unreal Engine Currently, I'm searching for a job that I can be helpful to and that can help me to improve my skills. I will be grateful for any suggestions and advises.UV Mapping
Marmoset ToolbagSubstance PainterBakingRendering3D SculptingAdobe PhotoshopPixologic ZbrushBlender3D Design3D Texturing3D Modeling - $12 hourly
- 4.6/5
- (1 job)
SUMMARY Creative and versatile artist with a passion for bringing imagination to life through various mediums. Proficient in both traditional and digital art, with a strong foundation in 3D modeling and sculpting props and characters. Adept at translating concepts and ideas into visually stunning 3D environments combining creativity with attention to details. Proven ability at collaborating with diverse teams to meet project goals and deadlines. I a man with a plan and here what it is.. we will discuss what you want and then, according to your project's complexity & design, I will provide you an offer because every project is different, takes different time and effort, and it will also help me to understand what you are exactly looking for and what steps I need to take to achieve the result that you want to see. Because the satisfaction of a client is my number one priority.. - I'll create your Product and image in 3D according to your needs - I'll provide you the files in any format as (FBX, OBJ, STL and etc..) Anything to your liking) - Low-poly and high poly modeling (Photorealistic, Stylized, Cartoon) - Hard-surface modeling and sculpting (Cars, Robots, Mechanical parts and etc.) - Organic Modeling and sculpting - High quality PBR textures (Photorealistic, Semi-realistic) - Hand painted textures (Stylized, Cartoon)UV Mapping
Game Background & Environment3D Game Art3D SculptingCharacter ModelingUnreal Engine3D Modeling3D Texturing - $15 hourly
- 5.0/5
- (1 job)
I am a 3D/2D developer, motion designer, illustrator, video editor and graphic designer with 3 years of experience. My goal is to deliver the best possible result that exceeds client expectations. I help small and medium-sized businesses to create professional and attractive visual content. Contact me for: - Photorealistic visualization. - Product modeling, texturing, and shading. - 3D/2D modeling. - Creating 3D/2D animated videos. - Product rendering. - Interior and exterior visualization. - Lighting and visualization. - Motion design and graphic animation. - Video editing, from short videos to promotional videos. - Illustrations for brands and projects.UV Mapping
Texturing & Shading3D Game Art3D Animation3D Design3D ModelingBlender - $5 hourly
- 5.0/5
- (2 jobs)
I am a 3D Modeler with 2 years of experience specializing in props and environment design. I’ve been consistently honing my skills in Autodesk Maya and other tools to create high-quality 3D assets. My goal is to bring value to your projects by delivering visually stunning and functional models that attract audiences and meet your needs. I’m eager to collaborate, help clients succeed, and contribute to impactful results.UV Mapping
3D Texturing3D ModelingPixologic ZbrushUnreal EngineSubstance Painter3D SculptingAutodesk Maya - $25 hourly
- 4.9/5
- (26 jobs)
Hello and welcome to my profile, I am a 3D artist with two years of experience specializing in creating game 3D models. ▪️My skills include: ✏️ 3D art (environments, props, games, etc.) ✏️ Subdivision modelling ✏️ Hard-Surface Modelling ✏️ PBR / Non-PBR Texturing ✏️ UV Unwrapping ✏️ UV mapping ✏️ 3D Printing ✏️ Retopology ✏️ Texture baking ✏️ Texturing ✏️ Rendering. ▪️I work in: 🖋 Blender 🖋 ZBrush 🖋 Marmoset Toolbag 🖋 Rizom UV 🖋 Substance 3D Painter 🖋Marvelous Disigner It would be a real pleasure to bring your project in life. Feel free to contact me. Regards. DmytroUV Mapping
3D Modeling SoftwareSurface ModelingComputer GraphicsMarmoset Toolbag3D Texturing & Lighting3D ModelBaking3D Rendering3D Art3D Modeling3D Game ArtPixologic ZbrushSubstance PainterBlender - $30 hourly
- 5.0/5
- (1 job)
I'm 3D Artist with over 6+ years of experience, I specialize in creating high quality 3D models, character props, and asset creation based on concept design. • 3D Modeling (Digital sculpting, Character creation, Organic\HardSurface modeling, Retopology, UV Mapping) • Texturing (UV Mapping, Baking, PBR Texturing) My experience extends to softwares such as Maya, Zbrush, Blender, 3DsMax, Substance Painter, RizomUV, Marvelous Designer, Unreal Engine\Unity, Arnold, Marmoset Toolbag, and Photoshop. I have been involved in a variety of projects ranging from character modeling to prop modeling and creating realistic assets for visual production.UV Mapping
3D Texturing & Lighting3D Game Art3D Design3D Art3D Rendering3D Texturing3D Sculpting3D Modeling - $20 hourly
- 5.0/5
- (52 jobs)
I am a sculptor working with classical materials: clay, ceramics, resins, metals. I have an art education in drawing and sculpture, which gives me a deeper understanding of composition, plasticity and the nature of the human body. I apply these skills in digital, namely in preparing models for 3D printing, game characters and other art. I have technical skills such as: • Correct topology • Optimized UV map • Correct normal map (Baked with HighPoly) • TexturesUV Mapping
3D DrawingSubstance PainterCreature DesignArts & CultureSculpture3D Texturing3D Printing3D ModelingBlenderPixologic Zbrush - $25 hourly
- 4.6/5
- (3 jobs)
Hello, My name is Yelena I'm from Ukraine, I working on an AR / VR 3D model asset and Animation service . Also, I do work on the High Poly - Low Poly Model and optimization for Web AR I have been working as a 3D artist for 10 years and I am progressing by improving myself every day. I like to add my own quality to my clients' work because I know that my clients' returns will improve my work experience. I will need 3D Max Studio or pictures of your character and any other important information I will deliver Full HD resolution images in the file format of your choice you will not regret if you start working with me [ Skill ] Unity 3D / 3D Max Studio / Substance Painter / Adobe Photoshop Thanks Yelena K.UV Mapping
Architectural RenderingProduct DesignCharacter DesignAugmented RealityTexture MappingSubstance Painter3D Art3D Vehicle ModelingCharacter ModelingLow PolyAutodesk MayaV-RaySurface Modeling3D Modeling - $10 hourly
- 5.0/5
- (1 job)
I am a hard surface 3d artist. I will create a High-poly or Low-poly model, PBR textures and animate according to your requirements.I work in such programs as - Blender - Marmoset - Substance 3d Painter - PlasticityUV Mapping
3D Game Art3D AnimationRendering3D SculptingTexturing & Shading3D Model3D Modeling3D Design - $30 hourly
- 0.0/5
- (0 jobs)
Hello! My name is Andrii, I am a professional 3D artist with experience since 2019. My main specialization is creating detailed 3D models for a variety of tasks, from industrial design to modeling complex structures. Special skills: -Modeling and texturing of organic and solid objects in 3ds Max. -Sculpting in Zbrush to create highly detailed models. -Modeling clothes in Marvelous Designer for realistic rendering of fabrics. -Setting up lighting and creating materials for VRay/Corona, as well as fine-tuning rendering parameters for high-quality renders. -In-depth knowledge of programs: 3ds Max, Marvelous Designer, Substance Painter, ZBrush, Photoshop, Archicad, AutoCAD. -Organizational skills for effective planning, development, and implementation of projects in a short time. My approach to work is based on accuracy, attention to detail, and the ability to adapt models to the needs of each project. I am always in touch with the customer and make sure that the end result fully meets their expectations. If you need a professional approach to 3D modeling, I will be glad to cooperate!UV Mapping
Low Poly3D Texturing & LightingCoronaMarvelousDesignerModelingArchicadV-RayAdobe PhotoshopPixologic ZbrushAutodesk 3ds Max3D Rendering3D Modeling - $20 hourly
- 0.0/5
- (0 jobs)
I am a dedicated 3D Artist with expertise in characters, props modeling, sculpting, UV mapping, and texturing. My goal is to bring ideas to life through high-quality, detailed, and game-ready 3D assets. I specialize in: • 3D Character Design: Stylized or realistic models tailored for games, animations, or 3D printing. • Texturing and UV Mapping: Creating optimized PBR textures with precise UV layouts. • Sculpting and High-Poly Models: Developing intricate, detailed sculpts for visual storytelling. • Rendering: Creating eye-catching renders that showcase your models in the best light. Tools I use: Maya, ZBrush, Substance Painter, Marmoset Toolbag, and Photoshop. I am passionate about collaborating with clients to achieve their vision, ensuring deadlines are met and quality standards are exceeded. Let’s work together to bring your project to life!UV Mapping
3D RenderingHigh PolyLow PolySubstance PainterPixologic ZbrushGame ArtMarmoset Toolbag3D SculptingAutodesk MayaRendering3D Texturing & Lighting3D Modeling3D Game Art3D Art - $10 hourly
- 0.0/5
- (0 jobs)
Danil Klochko — Junior 3D Artist | Hard Surface I’m a 3D artist based in Kyiv, Ukraine, specializing in hard surface modeling. I work across the full production pipeline — from initial blockout to final render — with a focus on clean topology, accurate forms, and polished textures. What I Do Best: Creating weapons, armor, and environment props in realistic style. Full 3D workflow: blockout → sculpting → retopology → UV → texturing → rigging → rendering. Strong understanding of materials, edge flow, and presentation. Tools I Use: Modeling & Sculpting: Maya, ZBrush Texturing: Substance 3D Painter, Mari Rendering: Marmoset Toolbag, Arnold Grooming & Basics: XGen, Marvelous Designer Experience: Internship at Mothership School, working through full 3D pipeline on real projects.UV Mapping
3D RenderingSubstance PainterMarmoset ToolbagAutodesk MayaModeling3D Modeling - $3 hourly
- 1.0/5
- (1 job)
As a 3D artist, I specialize in creating 3D models and texturing them. I have extensive experience in creating objects of non-natural origin. I always make my projects to look good, and I'm open to learning more in this area. - Know all pipeline of creating game-ready model. - Can create game-ready 3d model with realistic or sylized textures - Can create 3d model of some product with render. - Can add simple animation to model - Use softwares like: Blender, Substance Painter, PhotoshopUV Mapping
High PolyLow PolyRendering3D Rendering3D Modeling3D TexturingSubstance PainterBlender - $6 hourly
- 0.0/5
- (0 jobs)
I am a passionate 3D artist dedicated to creating captivating visuals for exciting projects. I can use a range of tools to create high-quality visuals. I'm excited to collaborate and learn while making something great together. Skills: - Software Proficiency: Blender, Maya, Adobe Photoshop, Adobe Illustrator, Substance 3D Painter, RizomUV, Marmoset Toolbag, Quixel Mixer, PureRef, Unreal Engine - Artistic Techniques: Sculpting, Texturing, Lighting, UV unwrapping, and packing - Texture Management: Texel 512 px/m, 1k textures, Trim Textures/Atlases, Tile textures - Game Optimization: LOD systems, Model optimization, Billboard stars/imposters - Unreal Engine: Preparing and exporting models, Smart Materials implementation, Vertex Painting, Landscape and camera setup - Baking Techniques: High Poly to Low Poly in Marmoset and Substance Painter Let’s work together to bring innovative ideas to life!UV Mapping
Model Optimization3D SculptingBaking3D Modeling3D Texturing & LightingMarmoset ToolbagUnreal EngineSubstance PainterAutodesk MayaBlenderAdobe Photoshop - $20 hourly
- 0.0/5
- (0 jobs)
Hello! I am the founder of the studio - Dmytro I want to tell you who I am and how I came to the idea of opening a studio. My first acquaintance with 3D and video was in my childhood. Later, as a teenager, I started freelancing and fulfilling orders from various 3D fields, from visualization to game-ready characters. Over time I became interested in game development and focused on it. I reached the level of a 3D Generalist capable of creating any model (characters, props) on my own (creating a reference base, creating a concept, creating a model, animation, etc.) But over time, I began to see fewer and fewer prospects in this field and decided to try myself in the VFX/CGI industry. I worked as an outsourced VFX/CGI Artist and realized that I was absolutely passionate about it. I feel the drive of creating something that I can immediately watch and enjoy watching. To feel the aesthetics of the created product. And then I realized that I had to finally fulfill my old dream and open my own studio to be able to fully enjoy creating what I like.UV Mapping
3D Texturing & Lighting3D SculptingAd ConceptMotion DesignCGIVisual Effects3D ModelingTexture Mapping3D TexturingBaking3D Modeling Software3D RiggingBlender3D Animation - $20 hourly
- 0.0/5
- (0 jobs)
🎮 3D Character & Prop Artist | Game-Ready Assets | Blender, ZBrush, Substance 🎮 I'm a 3D Artist with a passion for bringing characters and game worlds to life. With several years of experience as a freelancer and in an indie game studio, I specialize in modeling, sculpting, texturing, and preparing stylized or realistic assets for game engines like Unity and Unreal Engine. 🔹 What I can do for you: - 3D character and creature modeling (stylized & realistic) - Game-ready props and weapons - Sculpting in ZBrush + retopology - PBR texturing in Substance Painter - Rendering and presentation (Marmoset Toolbag) - Full pipeline: from concept to engine integration 🔹 Tools I use: Blender | ZBrush | Substance Painter | Marmoset | Unreal Engine | Unity I care about both visual quality and performance — my assets are clean, optimized, and ready for integration. Whether you're building an indie game or need a 3D model for printing or animation, I'm here to help with both artistic skill and technical precision. Let’s create something great together! 🖼️ Portfolio: anatoliifedorchuk7.artstation.comUV Mapping
UnityCycles Render3D Texturing & LightingTexturing & ShadingCartoon CharacterCharacter3D Game ArtUnreal Engine3D Rigging - $15 hourly
- 0.0/5
- (1 job)
3D Artist | Character & Creature Designer Hello! I’m a skilled 3D artist specializing in character and creature design. With a solid foundation in sculpting, modeling, and texturing, I bring unique concepts to life, ensuring every project is visually striking and memorable. What I Do Best: Character Design Creature Design Environment and Props Tools I Work With: ZBrush Topogun Blender Substance Painter Unreal Engine I’m dedicated to delivering high-quality work tailored to your needs, combining creativity with technical precision. Let’s collaborate to bring your vision to life!UV Mapping
CharacterCartoon CharacterCreature DesignCharacter DesignCharacter ModelingUnreal Engine3D Texturing3D Sculpting3D ModelingModeling3D Game ArtPixologic Zbrush Want to browse more freelancers?
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